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-rw-r--r--include/asm-ia64/sn/sn2/mmzone_sn2.h165
1 files changed, 0 insertions, 165 deletions
diff --git a/include/asm-ia64/sn/sn2/mmzone_sn2.h b/include/asm-ia64/sn/sn2/mmzone_sn2.h
deleted file mode 100644
index e495529d78737c..00000000000000
--- a/include/asm-ia64/sn/sn2/mmzone_sn2.h
+++ /dev/null
@@ -1,165 +0,0 @@
-#ifndef _ASM_IA64_SN_MMZONE_SN2_H
-#define _ASM_IA64_SN_MMZONE_SN2_H
-
-/*
- * This file is subject to the terms and conditions of the GNU General Public
- * License. See the file "COPYING" in the main directory of this archive
- * for more details.
- *
- * Copyright (c) 2000-2002 Silicon Graphics, Inc. All rights reserved.
- */
-
-#include <linux/config.h>
-
-
-/*
- * SGI SN2 Arch defined values
- *
- * An SN2 physical address is broken down as follows:
- *
- * +-----------------------------------------+
- * | | | | node offset |
- * | unused | node | AS |-------------------|
- * | | | | cn | clump offset |
- * +-----------------------------------------+
- * 6 4 4 3 3 3 3 3 3 0
- * 3 9 8 8 7 6 5 4 3 0
- *
- * bits 63-49 Unused - must be zero
- * bits 48-38 Node number. Note that some configurations do NOT
- * have a node zero.
- * bits 37-36 Address space ID. Cached memory has a value of 3 (!!!).
- * Chipset & IO addresses have other values.
- * (Yikes!! The hardware folks hate us...)
- * bits 35-0 Node offset.
- *
- * The node offset can be further broken down as:
- * bits 35-34 Clump (bank) number.
- * bits 33-0 Clump (bank) offset.
- *
- * A node consists of up to 4 clumps (banks) of memory. A clump may be empty, or may be
- * populated with a single contiguous block of memory starting at clump
- * offset 0. The size of the block is (2**n) * 64MB, where 0<n<9.
- *
- * Important notes:
- * - IO space addresses are embedded with the range of valid memory addresses.
- * - All cached memory addresses have bits 36 & 37 set to 1's.
- * - There is no physical address 0.
- *
- * NOTE: This file exports symbols prefixed with "PLAT_". Symbols prefixed with
- * "SN_" are intended for internal use only and should not be used in
- * any platform independent code.
- *
- * This file is also responsible for exporting the following definitions:
- * cnodeid_t Define a compact node id.
- */
-
-typedef signed short cnodeid_t;
-
-#define SN2_BANKS_PER_NODE 4
-#define SN2_NODE_SIZE (64UL*1024*1024*1024) /* 64GB per node */
-#define SN2_BANK_SIZE (SN2_NODE_SIZE/SN2_BANKS_PER_NODE)
-#define SN2_NODE_SHIFT 38
-#define SN2_NODE_MASK 0x7ffUL
-#define SN2_NODE_OFFSET_MASK (SN2_NODE_SIZE-1)
-#define SN2_NODE_NUMBER(addr) (((unsigned long)(addr) >> SN2_NODE_SHIFT) & SN2_NODE_MASK)
-#define SN2_NODE_CLUMP_NUMBER(kaddr) (((unsigned long)(kaddr) >>34) & 3)
-#define SN2_NODE_OFFSET(addr) (((unsigned long)(addr)) & SN2_NODE_OFFSET_MASK)
-#define SN2_KADDR(nasid, offset) (((unsigned long)(nasid)<<SN2_NODE_SHIFT) | (offset) | SN2_PAGE_OFFSET)
-#define SN2_PAGE_OFFSET 0xe000003000000000UL /* Cacheable memory space */
-
-
-#define PLAT_MAX_NODE_NUMBER 2048 /* Maximum node number + 1 */
-#define PLAT_MAX_COMPACT_NODES 128 /* Maximum number of nodes in SSI system */
-
-#define PLAT_MAX_PHYS_MEMORY (1UL << 49)
-
-
-
-/*
- * On the SN platforms, a clump is the same as a memory bank.
- */
-#define PLAT_CLUMPS_PER_NODE SN2_BANKS_PER_NODE
-#define PLAT_CLUMP_OFFSET(addr) ((unsigned long)(addr) & 0x3ffffffffUL)
-#define PLAT_CLUMPSIZE (SN2_NODE_SIZE/PLAT_CLUMPS_PER_NODE)
-#define PLAT_MAXCLUMPS (PLAT_CLUMPS_PER_NODE * PLAT_MAX_COMPACT_NODES)
-
-
-
-/*
- * PLAT_VALID_MEM_KADDR returns a boolean to indicate if a kaddr is potentially a
- * valid cacheable identity mapped RAM memory address.
- * Note that the RAM may or may not actually be present!!
- */
-#define SN2_VALID_KERN_ADDR_MASK 0xffff003000000000UL
-#define SN2_VALID_KERN_ADDR_VALUE 0xe000003000000000UL
-#define PLAT_VALID_MEM_KADDR(kaddr) (((unsigned long)(kaddr) & SN2_VALID_KERN_ADDR_MASK) == SN2_VALID_KERN_ADDR_VALUE)
-
-
-
-/*
- * Memory is conceptually divided into chunks. A chunk is either
- * completely present, or else the kernel assumes it is completely
- * absent. Each node consists of a number of possibly contiguous chunks.
- */
-#define SN2_CHUNKSHIFT 25 /* 32 MB */
-#define PLAT_CHUNKSIZE (1UL << SN2_CHUNKSHIFT)
-#define PLAT_CHUNKNUM(addr) ({unsigned long _p=(unsigned long)(addr); \
- (((_p&SN2_NODE_MASK)>>2) | \
- (_p&SN2_NODE_OFFSET_MASK)) >>SN2_CHUNKSHIFT;})
-
-/*
- * Given a kaddr, find the nid (compact nodeid)
- */
-#ifdef CONFIG_IA64_SGI_SN_DEBUG
-#define DISCONBUG(kaddr) panic("DISCONTIG BUG: line %d, %s. kaddr 0x%lx", \
- __LINE__, __FILE__, (long)(kaddr))
-
-#define KVADDR_TO_NID(kaddr) ({long _ktn=(long)(kaddr); \
- kern_addr_valid(_ktn) ? \
- local_node_data->physical_node_map[SN2_NODE_NUMBER(_ktn)] : \
- (DISCONBUG(_ktn), 0UL);})
-#else
-#define KVADDR_TO_NID(kaddr) (local_node_data->physical_node_map[SN2_NODE_NUMBER(kaddr)])
-#endif
-
-
-
-/*
- * Given a kaddr, find the index into the clump_mem_map_base array of the page struct entry
- * for the first page of the clump.
- */
-#define PLAT_CLUMP_MEM_MAP_INDEX(kaddr) ({long _kmmi=(long)(kaddr); \
- KVADDR_TO_NID(_kmmi) * PLAT_CLUMPS_PER_NODE + \
- SN2_NODE_CLUMP_NUMBER(_kmmi);})
-
-
-
-/*
- * Calculate a "goal" value to be passed to __alloc_bootmem_node for allocating structures on
- * nodes so that they don't alias to the same line in the cache as the previous allocated structure.
- * This macro takes an address of the end of previous allocation, rounds it to a page boundary &
- * changes the node number.
- */
-#define PLAT_BOOTMEM_ALLOC_GOAL(cnode,kaddr) __pa(SN2_KADDR(PLAT_PXM_TO_PHYS_NODE_NUMBER(nid_to_pxm_map[cnode]), \
- (SN2_NODE_OFFSET(kaddr) + PAGE_SIZE - 1) >> PAGE_SHIFT << PAGE_SHIFT))
-
-
-
-
-/*
- * Convert a proximity domain number (from the ACPI tables) into a physical node number.
- * Note: on SN2, the promity domain number is the same as bits [8:1] of the NASID. The following
- * algorithm relies on:
- * - bit 0 of the NASID for cpu nodes is always 0
- * - bits [10:9] of all NASIDs in a partition are always the same
- * - hard_smp_processor_id return the SAPIC of the current cpu &
- * bits 0..11 contain the NASID.
- *
- * All of this complexity is because MS architectually limited proximity domain numbers to
- * 8 bits.
- */
-
-#define PLAT_PXM_TO_PHYS_NODE_NUMBER(pxm) (((pxm)<<1) | (hard_smp_processor_id() & 0x300))
-
-#endif /* _ASM_IA64_SN_MMZONE_SN2_H */