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path: root/drivers/gpu/drm/v3d/v3d_irq.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c52
1 files changed, 4 insertions, 48 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 2e04f6cb661e4f..d469bda52c1a5e 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -102,19 +102,8 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_FLDONE) {
struct v3d_fence *fence =
to_v3d_fence(v3d->bin_job->base.irq_fence);
- struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
- u64 runtime = local_clock() - file->start_ns[V3D_BIN];
-
- file->enabled_ns[V3D_BIN] += local_clock() - file->start_ns[V3D_BIN];
- file->jobs_sent[V3D_BIN]++;
- v3d->queue[V3D_BIN].jobs_sent++;
-
- file->start_ns[V3D_BIN] = 0;
- v3d->queue[V3D_BIN].start_ns = 0;
-
- file->enabled_ns[V3D_BIN] += runtime;
- v3d->queue[V3D_BIN].enabled_ns += runtime;
+ v3d_job_update_stats(&v3d->bin_job->base, V3D_BIN);
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
@@ -123,19 +112,8 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_FRDONE) {
struct v3d_fence *fence =
to_v3d_fence(v3d->render_job->base.irq_fence);
- struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
- u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
-
- file->enabled_ns[V3D_RENDER] += local_clock() - file->start_ns[V3D_RENDER];
- file->jobs_sent[V3D_RENDER]++;
- v3d->queue[V3D_RENDER].jobs_sent++;
-
- file->start_ns[V3D_RENDER] = 0;
- v3d->queue[V3D_RENDER].start_ns = 0;
-
- file->enabled_ns[V3D_RENDER] += runtime;
- v3d->queue[V3D_RENDER].enabled_ns += runtime;
+ v3d_job_update_stats(&v3d->render_job->base, V3D_RENDER);
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
@@ -144,19 +122,8 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_CSDDONE(v3d->ver)) {
struct v3d_fence *fence =
to_v3d_fence(v3d->csd_job->base.irq_fence);
- struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
- u64 runtime = local_clock() - file->start_ns[V3D_CSD];
-
- file->enabled_ns[V3D_CSD] += local_clock() - file->start_ns[V3D_CSD];
- file->jobs_sent[V3D_CSD]++;
- v3d->queue[V3D_CSD].jobs_sent++;
-
- file->start_ns[V3D_CSD] = 0;
- v3d->queue[V3D_CSD].start_ns = 0;
-
- file->enabled_ns[V3D_CSD] += runtime;
- v3d->queue[V3D_CSD].enabled_ns += runtime;
+ v3d_job_update_stats(&v3d->csd_job->base, V3D_CSD);
trace_v3d_csd_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
@@ -192,19 +159,8 @@ v3d_hub_irq(int irq, void *arg)
if (intsts & V3D_HUB_INT_TFUC) {
struct v3d_fence *fence =
to_v3d_fence(v3d->tfu_job->base.irq_fence);
- struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
- u64 runtime = local_clock() - file->start_ns[V3D_TFU];
-
- file->enabled_ns[V3D_TFU] += local_clock() - file->start_ns[V3D_TFU];
- file->jobs_sent[V3D_TFU]++;
- v3d->queue[V3D_TFU].jobs_sent++;
-
- file->start_ns[V3D_TFU] = 0;
- v3d->queue[V3D_TFU].start_ns = 0;
-
- file->enabled_ns[V3D_TFU] += runtime;
- v3d->queue[V3D_TFU].enabled_ns += runtime;
+ v3d_job_update_stats(&v3d->tfu_job->base, V3D_TFU);
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;