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author | Steven Rostedt (VMware) <rostedt@goodmis.org> | 2021-04-06 11:37:58 -0400 |
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committer | Steven Rostedt (VMware) <rostedt@goodmis.org> | 2021-04-08 12:35:22 -0400 |
commit | 16a31a7d08122c8cbc667af05c9dbc5ca79b7ca1 (patch) | |
tree | fd383e8d6eabdfc033382c8d50ae182a5d5d6209 /CODING_STYLE | |
parent | 237d89022da7a4070773230d4e7700b107329409 (diff) | |
download | trace-cmd-16a31a7d08122c8cbc667af05c9dbc5ca79b7ca1.tar.gz |
trace-cmd: Add CODING_STYLE and CONTRIBUTE documents
Add a CODING_STYLE document that describes the expected style of the code
as well as a CONTRIBUTE document that explains how a new comer can
contribute to the project.
Link: https://lore.kernel.org/linux-trace-devel/20210406113758.765a0aef@gandalf.local.home
Link: https://lore.kernel.org/linux-trace-devel/20210407163701.36b872d2@gandalf.local.home
Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
Diffstat (limited to 'CODING_STYLE')
-rw-r--r-- | CODING_STYLE | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/CODING_STYLE b/CODING_STYLE new file mode 100644 index 00000000..24fb10ec --- /dev/null +++ b/CODING_STYLE @@ -0,0 +1,287 @@ + +trace-cmd coding-style +====================== + +The coding style of trace-cmd and the tracing libraries (libtracefs and +libtraceevent) are very similar to the Linux kernel coding style: + + https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/Documentation/process/coding-style.rst + +Indentation +=========== + +Tabs are used for the start of indentation (the '\t' character), and should be +set to 8 characters. Spaces may be used at the end for continued lines where +having the start of text line up to braces in the previous line is not +divisible by 8. + +Max line width +============== + +All lines should not be more than 100 characters in length. + +This is a guide, as readability is more important than breaking lines up into a +hard limit. Ideally, strings should never be broken up except for where a new +line is added. + + printf("This is a line that may continue for a very long string.\n" + "This is another line, but after a new line\n"); + +But line breaks should not be: + + printf("This is a line that may continue for a very" + "long string.\n This is another line," + "but after a new line\n"); + +Not only is the above not as readable as the first version, it is not +even equivalent, because it is missing spaces between the line breaks. +For this reason, finish the string on the same line, even if that string +breaks the 100 character limit. + +Brackets and braces +=================== + +For all conditionals, the braces start on the same line: + + if (cond) { + } + +And the ending brace is at the same indentation as the conditional. + + while (cond) { + } + + do { + } while (cond); + + for (i = 0; i < 10; i++) { + } + +The same is true for structures: + + struct my_struct { + int field; + }; + +But for functions, the braces should start on the following line: + + void my_function(void) + { + } + + +It is also fine to not use braces for simple conditionals and loops. + + if (!x) + y = x; + else + y = 1; + + for (i = 0; i < 10; i++) + foo(i); + + while (getline(&line, &size, fp) > 0) + printf("%s", line); + +But any complex or multiline conditional or loop should have braces even if it +is allowed not to by the C language. + + if (x) { + for (i = 0; i < 10; i++) + foo(i); + } else { + foo(1); + } + +Notice above that even though the else portion is simple, it too has braces as +the else and if blocks should match. If one is required to have braces, they +both should have braces. + + +Spaces +====== + +A single space should be used between C commands and their starting +parenthesis. + + if (x) + for (i = 0; i < 10; i++) + while (getline(&line, &size, fp) > 0) + +There should be no space between function or macros and the starting +parenthesis. + + foo(x) + IS_VALID(y) + +This includes prototypes and declarations. + + void foo(int x) + +A space should be before and after assignment, comparison and algorithmic +signs. + + i = 0; + if (i < 10) + if (i == 5) + + y = i + 10; + + i += 5; + +For structures, use tabs to make all the fields line up nicely. + + struct { + int foo; + int bar; + unsigned long long time; + }; + +Variable declarations +===================== + +The order of variables that are declared, should first keep the same types +together, but also should be ordered by their length such that the variables +are ordered in an "upside-down Christmas tree" fashion where the length gets +smaller. + + int tracecmd_count_cpus(void) + { + static int once; + char buf[1024]; + int cpus = 0; + char *pbuf; + size_t *pn; + FILE *fp; + size_t n; + int r; + +The above shows that the order is done by length, and in the above example it +also shows that "int cpu = 0;" is not grouped next to "int r;". As this is more +of a guideline and made to be more aesthetic to the eye of the reader, both the +above and is acceptable as below. + + int tracecmd_count_cpus(void) + { + static int once; + char buf[1024]; + char *pbuf; + size_t *pn; + FILE *fp; + size_t n; + int cpus = 0; + int r; + + +Unless variables are tightly related, it is expected that each variable be on +its own line and not grouped by type. That is, + + int r, cpus = 0; + +is to be discouraged, as the two variables are not related to each other. +But if you had a bunch of counters: + + int i, j, k; + +That would be fine, as the variables are all related as they are all for the +same purpose (arbitrary counters). The same may go with pointers; + + + char *begin, *end; + +Comments +======== + +Comments will use the "/* */" format and the C++ "//" style is discouraged. +If a comment is on one line, keep the "/*" and "*/" on the same line: + + /* This is a single line comment. */ + +If a comment spans more than one line, then have the "/*" on a separate line +before the comment and the "*/" on a separate line at the end of the comment, +and each line starts with a "*" where all the "*" line up with each other. + + /* + * This is a multi line comment, where all the '*' + * will line up, and the text is on a separate line + * as the start and end markers. + */ + + +Function documentation +====================== + +All global functions (and especially any APIs) should have a function +description in the form of "kernel doc": + + https://www.kernel.org/doc/html/latest/doc-guide/kernel-doc.html + +The form is: + + /** + * function_name() - Brief description of function. + * @arg1: Describe the first argument. + * @arg2: Describe the second argument. + * One can provide multiple line descriptions + * for arguments. + * + * A longer description, with more discussion of the function function_name() + * that might be useful to those using or modifying it. Begins with an + * empty comment line, and may include additional embedded empty + * comment lines. + * + * The longer description may have multiple paragraphs. + * + * Context: Describes whether the function can sleep, what locks it takes, + * releases, or expects to be held. It can extend over multiple + * lines. + * Return: Describe the return value of function_name. + * + * The return value description can also have multiple paragraphs, and should + * be placed at the end of the comment block. + */ + +Structure layout +================ + +This is more about compaction than coding style. When creating structures, be +aware that if the fields are placed together without being sized by alignment, +that the compiler will create "holes" in them. + + struct { + int x; + char y; + unsigned long long f; + }; + +As int is 4 bytes in length, char is one byte, and unsigned long long is 8 +bytes. The compiler will try to naturally align them by their size, and will +include padding (holes) inside the structure to do so. The above is equivalent +to: + + struct { + int x; + char y; + char padding[3]; + unsigned long long f; + }; + +It is best to try to organize the structure where there are no holes within +them. + + struct { + unsigned long long f; + int x; + char y; + }; + +The above is better formatting, even if there may be padding outside the +structure, but the compiler will still have more flexibility to utilize the +space outside the structure than what it can do within it. + +General +======= + +As stated, this is a guide and may not be strictly enforced. The goal is to +have consistent and readable code. In general, try to have the coding style +match the surrounding code. |