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Diffstat (limited to 'drivers/input/gameport/Config.help')
-rw-r--r-- | drivers/input/gameport/Config.help | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/drivers/input/gameport/Config.help b/drivers/input/gameport/Config.help new file mode 100644 index 000000000..54cac2482 --- /dev/null +++ b/drivers/input/gameport/Config.help @@ -0,0 +1,62 @@ +CONFIG_GAMEPORT + Gameport support is for the standard 15-pin PC gameport. If you + have a joystick, gamepad, gameport card, a soundcard with a gameport + or anything else that uses the gameport, say Y or M here and also to + at least one of the hardware specific drivers. + + For Ensoniq AudioPCI (ES1370), AudioPCI 97 (ES1371), ESS Solo1, + S3 SonicVibes, Trident 4DWave, SiS7018, and ALi 5451 gameport + support is provided by the sound drivers, so you won't need any + from the below listed modules. You still need to say Y here. + + If unsure, say Y. + + This driver is also available as a module ( = code which can be + inserted in and removed from the running kernel whenever you want). + The module will be called gameport.o. If you want to compile it as + a module, say M here and read <file:Documentation/modules.txt>. + +CONFIG_GAMEPORT_NS558 + Say Y here if you have an ISA or PnP gameport. + + If unsure, say Y. + + This driver is also available as a module ( = code which can be + inserted in and removed from the running kernel whenever you want). + The module will be called ns558.o. If you want to compile it as a + module, say M here and read <file:Documentation/modules.txt>. + +CONFIG_GAMEPORT_L4 + Say Y here if you have a PDPI Lightning 4 gamecard. + + This driver is also available as a module ( = code which can be + inserted in and removed from the running kernel whenever you want). + The module will be called lightning.o. If you want to compile it as + a module, say M here and read <file:Documentation/modules.txt>. + +CONFIG_GAMEPORT_EMU10K1 + Say Y here if you have a SoundBlaster Live! or SoundBlaster + Audigy card and want to use its gameport. + + This driver is also available as a module ( = code which can be + inserted in and removed from the running kernel whenever you want). + The module will be called emu10k1-gp.o. If you want to compile it as + a module, say M here and read <file:Documentation/modules.txt>. + +CONFIG_GAMEPORT_PCIGAME + Say Y here if you have an Aureal Vortex 1 or 2 or a Trident + 4DWave NX or DX card and want to use its gameport. + + This driver is also available as a module ( = code which can be + inserted in and removed from the running kernel whenever you want). + The module will be called pcigame.o. If you want to compile it as a + module, say M here and read <file:Documentation/modules.txt>. + +CONFIG_GAMEPORT_CS461X + Say Y here if you have a Cirrus CS461x aka "Crystal SoundFusion" + PCI audio accelerator and want to use its gameport. + + This driver is also available as a module ( = code which can be + inserted in and removed from the running kernel whenever you want). + The module will be called cs461x.o. If you want to compile it as a + module, say M here and read <file:Documentation/modules.txt>. |