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If the given protocol supports passing back whether or not we had more
pending accept post this one, pass back this information to userspace.
This is done by setting IORING_CQE_F_SOCK_NONEMPTY in the CQE flags,
just like we do for recv/recvmsg if there's more data available post
a receive operation.
We can also use this information to be smarter about multishot retry,
as we don't need to do a pointless retry if we know for a fact that
there aren't any more connections to accept.
Suggested-by: Norman Maurer <norman_maurer@apple.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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In preparation for passing in more information via this API, change
do_accept() to take a proto_accept_arg struct pointer rather than just
the file flags separately.
No functional changes in this patch.
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Similarly to how polling first is supported for receive, it makes sense
to provide the same for accept. An accept operation does a lot of
expensive setup, like allocating an fd, a socket/inode, etc. If no
connection request is already pending, this is wasted and will just be
cleaned up and freed, only to retry via the usual poll trigger.
Add IORING_ACCEPT_POLL_FIRST, which tells accept to only initiate the
accept request if poll says we have something to accept.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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This allows the caller to perform a non-blocking attempt, similarly to
how recvmsg has MSG_DONTWAIT. If set, and we get -EAGAIN on a connection
attempt, propagate the result to userspace rather than arm poll and
wait for a retry.
Suggested-by: Norman Maurer <norman_maurer@apple.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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When sending from a provided buffer, we set sr->len to be the smallest
between the actual buffer size and sqe->len. But, now that we
disconnect the buffer from the submission request, we can get in a
situation where the buffers and requests mismatch, and only part of a
buffer gets sent. Assume:
* buf[1]->len = 128; buf[2]->len = 256
* sqe[1]->len = 128; sqe[2]->len = 256
If sqe1 runs first, it picks buff[1] and it's all good. But, if sqe[2]
runs first, sqe[1] picks buff[2], and the last half of buff[2] is
never sent.
While arguably the use-case of different-length sends is questionable,
it has already raised confusion with potential users of this
feature. Let's make the interface less tricky by forcing the length to
only come from the buffer ring entry itself.
Fixes: ac5f71a3d9d7 ("io_uring/net: add provided buffer support for IORING_OP_SEND")
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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SEND[MSG]_ZC produces multiple CQEs via notifications, LAZY_WAKE doesn't
handle it and so disable LAZY_WAKE for sendzc polling. It should be
fine, sends are not likely to be polled in the first place.
Fixes: 6ce4a93dbb5b ("io_uring/poll: use IOU_F_TWQ_LAZY_WAKE for wakeups")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/5b360fb352d91e3aec751d75c87dfb4753a084ee.1714488419.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If IORING_OP_RECV is used with provided buffers, the caller may also set
IORING_RECVSEND_BUNDLE to turn it into a multi-buffer recv. This grabs
buffers available and receives into them, posting a single completion for
all of it.
This can be used with multishot receive as well, or without it.
Now that both send and receive support bundles, add a feature flag for
it as well. If IORING_FEAT_RECVSEND_BUNDLE is set after registering the
ring, then the kernel supports bundles for recv and send.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If IORING_OP_SEND is used with provided buffers, the caller may also
set IORING_RECVSEND_BUNDLE to turn it into a multi-buffer send. The idea
is that an application can fill outgoing buffers in a provided buffer
group, and then arm a single send that will service them all. Once
there are no more buffers to send, or if the requested length has
been sent, the request posts a single completion for all the buffers.
This only enables it for IORING_OP_SEND, IORING_OP_SENDMSG is coming
in a separate patch. However, this patch does do a lot of the prep
work that makes wiring up the sendmsg variant pretty trivial. They
share the prep side.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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It's pretty trivial to wire up provided buffer support for the send
side, just like how it's done the receive side. This enables setting up
a buffer ring that an application can use to push pending sends to,
and then have a send pick a buffer from that ring.
One of the challenges with async IO and networking sends is that you
can get into reordering conditions if you have more than one inflight
at the same time. Consider the following scenario where everything is
fine:
1) App queues sendA for socket1
2) App queues sendB for socket1
3) App does io_uring_submit()
4) sendA is issued, completes successfully, posts CQE
5) sendB is issued, completes successfully, posts CQE
All is fine. Requests are always issued in-order, and both complete
inline as most sends do.
However, if we're flooding socket1 with sends, the following could
also result from the same sequence:
1) App queues sendA for socket1
2) App queues sendB for socket1
3) App does io_uring_submit()
4) sendA is issued, socket1 is full, poll is armed for retry
5) Space frees up in socket1, this triggers sendA retry via task_work
6) sendB is issued, completes successfully, posts CQE
7) sendA is retried, completes successfully, posts CQE
Now we've sent sendB before sendA, which can make things unhappy. If
both sendA and sendB had been using provided buffers, then it would look
as follows instead:
1) App queues dataA for sendA, queues sendA for socket1
2) App queues dataB for sendB queues sendB for socket1
3) App does io_uring_submit()
4) sendA is issued, socket1 is full, poll is armed for retry
5) Space frees up in socket1, this triggers sendA retry via task_work
6) sendB is issued, picks first buffer (dataA), completes successfully,
posts CQE (which says "I sent dataA")
7) sendA is retried, picks first buffer (dataB), completes successfully,
posts CQE (which says "I sent dataB")
Now we've sent the data in order, and everybody is happy.
It's worth noting that this also opens the door for supporting multishot
sends, as provided buffers would be a prerequisite for that. Those can
trigger either when new buffers are added to the outgoing ring, or (if
stalled due to lack of space) when space frees up in the socket.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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This is just moving io_recv_prep_retry() higher up so it can get used
for sends as well, and rename it to be generically useful for both
sends and receives.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We can set MSG_ZEROCOPY at the preparation step, do it so we don't have
to care about it later in the issue callback.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/c2c22aaa577624977f045979a6db2b9fb2e5648c.1712534031.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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io_notif_complete_tw_ext() can be removed and combined with
io_notif_complete_tw to make it simpler without sacrificing
anything.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/025a124a5e20e2474a57e2f04f16c422eb83063c.1712534031.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Currently lists are being used to manage this, but best practice is
usually to have these in an array instead as that it cheaper to manage.
Outside of that detail, games are also played with KASAN as the list
is inside the cached entry itself.
Finally, all users of this need a struct io_cache_entry embedded in
their struct, which is union'ized with something else in there that
isn't used across the free -> realloc cycle.
Get rid of all of that, and simply have it be an array. This will not
change the memory used, as we're just trading an 8-byte member entry
for the per-elem array size.
This reduces the overhead of the recycled allocations, and it reduces
the amount of code code needed to support recycling to about half of
what it currently is.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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While doing that, get rid of io_async_connect and just use the generic
io_async_msghdr. Both of them have a struct sockaddr_storage in there,
and while io_async_msghdr is bigger, if the same type can be used then
the netmsg_cache can get reused for connect as well.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Now that iovec recycling is being done, the iovec is no longer being
freed in there. Hence the kmsg parameter is now useless.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Right now the io_async_msghdr is recycled to avoid the overhead of
allocating+freeing it for every request. But the iovec is not included,
hence that will be allocated and freed for each transfer regardless.
This commit enables recyling of the iovec between io_async_msghdr
recycles. This avoids alloc+free for each one if an iovec is used, and
on top of that, it extends the cache hot nature of msg to the iovec as
well.
Also enables KASAN for the iovec entries, so that reuse can be detected
even while they are in the cache.
The io_async_msghdr also shrinks from 376 -> 288 bytes, an 88 byte
saving (or ~23% smaller), as the fast_iovec entry is dropped from 8
entries to a single entry. There's no point keeping a big fast iovec
entry, if iovecs aren't being allocated and freed continually.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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All net commands have async data at this point, there's no reason to
check if this is the case or not.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We now ONLY call io_msg_alloc_async() from inside prep handling, which
is always locked. No need for this helper anymore, or the check in
io_msg_alloc_async() on whether the ring is locked or not.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Move the io_async_msghdr out of the issue path and into prep handling,
e it's now done unconditionally and hence does not need to be part
of the issue path. This means any usage of io_sendrecv_prep_async() and
io_sendmsg_prep_async(), and hence the forced async setup path is now
unified with the normal prep setup.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Move the io_async_msghdr out of the issue path and into prep handling,
since it's now done unconditionally and hence does not need to be part
of the issue path. This reduces the footprint of the multishot fast
path of multiple invocations of ->issue() per prep, and also means that
using ->prep_async() can be dropped for recvmsg asthis is now done via
setup on the prep side.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We currently set this separately for async/sync entry, but let's just
move it to a generic pre-issue spot and eliminate the difference
between the two.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Rather than use an on-stack one and then need to allocate and copy if
async execution is required, always grab one upfront. This should be
very cheap, and potentially even have cache hotness benefits for
back-to-back send/recv requests.
For any recv type of request, this is probably a good choice in general,
as it's expected that no data is available initially. For send this is
not necessarily the case, as space in the socket buffer is expected to
be available. However, getting a cached io_async_msghdr is very cheap,
and as it should be cache hot, probably the difference here is neglible,
if any.
A nice side benefit is that io_setup_async_msg can get killed
completely, which has some nasty iovec manipulation code.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Now that recv/recvmsg both do the same cleanup, put it in the retry and
finish handlers.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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No functional changes in this patch, just in preparation for carrying
more state than what is available now, if necessary.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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No functional changes in this patch, just in preparation for carrying
more state then what is being done now, if necessary. While unifying
some of this code, add a generic send setup prep handler that they can
both use.
This gets rid of some manual msghdr and sockaddr on the stack, and makes
it look a bit more like the sendmsg/recvmsg variants. Going forward, more
can get unified on top.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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The restriction on multishot execution context disallowing io-wq is
driven by rules of io_fill_cqe_req_aux(), it should only be called in
the master task context, either from the syscall path or in task_work.
Since task_work now always takes the ctx lock implying
IO_URING_F_COMPLETE_DEFER, we can just assume that the function is
always called with its defer argument set to true.
Kill the argument. Also rename the function for more consistency as
"fill" in CQE related functions was usually meant for raw interfaces
only copying data into the CQ without any locking, waking the user
and other accounting "post" functions take care of.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Tested-by: Ming Lei <ming.lei@redhat.com>
Link: https://lore.kernel.org/r/93423d106c33116c7d06bf277f651aa68b427328.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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cac9e4418f4cb ("io_uring/net: save msghdr->msg_control for retries")
reinstatiates msg_control before every __sys_sendmsg_sock(), since the
function can overwrite the value in msghdr. We need to do same for
zerocopy sendmsg.
Cc: stable@vger.kernel.org
Fixes: 493108d95f146 ("io_uring/net: zerocopy sendmsg")
Link: https://github.com/axboe/liburing/issues/1067
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/cc1d5d9df0576fa66ddad4420d240a98a020b267.1712596179.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If we get a request with IOSQE_ASYNC set, then we first run the prep
async handlers. But if we then fail setting it up and want to post
a CQE with -EINVAL, we use ->done_io. This was previously guarded with
REQ_F_PARTIAL_IO, and the normal setup handlers do set it up before any
potential errors, but we need to cover the async setup too.
Fixes: 9817ad85899f ("io_uring/net: remove dependency on REQ_F_PARTIAL_IO for sr->done_io")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Pull io_uring updates from Jens Axboe:
- Make running of task_work internal loops more fair, and unify how the
different methods deal with them (me)
- Support for per-ring NAPI. The two minor networking patches are in a
shared branch with netdev (Stefan)
- Add support for truncate (Tony)
- Export SQPOLL utilization stats (Xiaobing)
- Multishot fixes (Pavel)
- Fix for a race in manipulating the request flags via poll (Pavel)
- Cleanup the multishot checking by making it generic, moving it out of
opcode handlers (Pavel)
- Various tweaks and cleanups (me, Kunwu, Alexander)
* tag 'for-6.9/io_uring-20240310' of git://git.kernel.dk/linux: (53 commits)
io_uring: Fix sqpoll utilization check racing with dying sqpoll
io_uring/net: dedup io_recv_finish req completion
io_uring: refactor DEFER_TASKRUN multishot checks
io_uring: fix mshot io-wq checks
io_uring/net: add io_req_msg_cleanup() helper
io_uring/net: simplify msghd->msg_inq checking
io_uring/kbuf: rename REQ_F_PARTIAL_IO to REQ_F_BL_NO_RECYCLE
io_uring/net: remove dependency on REQ_F_PARTIAL_IO for sr->done_io
io_uring/net: correctly handle multishot recvmsg retry setup
io_uring/net: clear REQ_F_BL_EMPTY in the multishot retry handler
io_uring: fix io_queue_proc modifying req->flags
io_uring: fix mshot read defer taskrun cqe posting
io_uring/net: fix overflow check in io_recvmsg_mshot_prep()
io_uring/net: correct the type of variable
io_uring/sqpoll: statistics of the true utilization of sq threads
io_uring/net: move recv/recvmsg flags out of retry loop
io_uring/kbuf: flag request if buffer pool is empty after buffer pick
io_uring/net: improve the usercopy for sendmsg/recvmsg
io_uring/net: move receive multishot out of the generic msghdr path
io_uring/net: unify how recvmsg and sendmsg copy in the msghdr
...
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There are two block in io_recv_finish() completing the request, which we
can combine and remove jumping.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0e338dcb33c88de83809fda021cba9e7c9681620.1709905727.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We disallow DEFER_TASKRUN multishots from running by io-wq, which is
checked by individual opcodes in the issue path. We can consolidate all
it in io_wq_submit_work() at the same time moving the checks out of the
hot path.
Suggested-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e492f0f11588bb5aa11d7d24e6f53b7c7628afdb.1709905727.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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When checking for concurrent CQE posting, we're not only interested in
requests running from the poll handler but also strayed requests ended
up in normal io-wq execution. We're disallowing multishots in general
from io-wq, not only when they came in a certain way.
Cc: stable@vger.kernel.org
Fixes: 17add5cea2bba ("io_uring: force multishot CQEs into task context")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d8c5b36a39258036f93301cd60d3cd295e40653d.1709905727.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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For the fast inline path, we manually recycle the io_async_msghdr and
free the iovec, and then clear the REQ_F_NEED_CLEANUP flag to avoid
that needing doing in the slower path. We already do that in 2 spots, and
in preparation for adding more, add a helper and use it.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Just check for larger than zero rather than check for non-zero and
not -1. This is easier to read, and also protects against any errants
< 0 values that aren't -1.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We only use the flag for this purpose, so rename it accordingly. This
further prevents various other use cases of it, keeping it clean and
consistent. Then we can also check it in one spot, when it's being
attempted recycled, and remove some dead code in io_kbuf_recycle_ring().
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Ensure that prep handlers always initialize sr->done_io before any
potential failure conditions, and with that, we now it's always been
set even for the failure case.
With that, we don't need to use the REQ_F_PARTIAL_IO flag to gate on that.
Additionally, we should not overwrite req->cqe.res unless sr->done_io is
actually positive.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If we loop for multishot receive on the initial attempt, and then abort
later on to wait for more, we miss a case where we should be copying the
io_async_msghdr from the stack to stable storage. This leads to the next
retry potentially failing, if the application had the msghdr on the
stack.
Cc: stable@vger.kernel.org
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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This flag should not be persistent across retries, so ensure we clear
it before potentially attemting a retry.
Fixes: c3f9109dbc9e ("io_uring/kbuf: flag request if buffer pool is empty after buffer pick")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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The "controllen" variable is type size_t (unsigned long). Casting it
to int could lead to an integer underflow.
The check_add_overflow() function considers the type of the destination
which is type int. If we add two positive values and the result cannot
fit in an integer then that's counted as an overflow.
However, if we cast "controllen" to an int and it turns negative, then
negative values *can* fit into an int type so there is no overflow.
Good: 100 + (unsigned long)-4 = 96 <-- overflow
Bad: 100 + (int)-4 = 96 <-- no overflow
I deleted the cast of the sizeof() as well. That's not a bug but the
cast is unnecessary.
Fixes: 9b0fc3c054ff ("io_uring: fix types in io_recvmsg_multishot_overflow")
Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Link: https://lore.kernel.org/r/138bd2e2-ede8-4bcc-aa7b-f3d9de167a37@moroto.mountain
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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The namelen is of type int. It shouldn't be made size_t which is
unsigned. The signed number is needed for error checking before use.
Fixes: c55978024d12 ("io_uring/net: move receive multishot out of the generic msghdr path")
Signed-off-by: Muhammad Usama Anjum <usama.anjum@collabora.com>
Link: https://lore.kernel.org/r/20240301144349.2807544-1-usama.anjum@collabora.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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The flags don't change, just intialize them once rather than every loop
for multishot.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We're spending a considerable amount of the sendmsg/recvmsg time just
copying in the message header. And for provided buffers, the known
single entry iovec.
Be a bit smarter about it and enable/disable user access around our
copying. In a test case that does both sendmsg and recvmsg, the
runtime before this change (averaged over multiple runs, very stable
times however):
Kernel Time Diff
====================================
-git 4720 usec
-git+commit 4311 usec -8.7%
and looking at a profile diff, we see the following:
0.25% +9.33% [kernel.kallsyms] [k] _copy_from_user
4.47% -3.32% [kernel.kallsyms] [k] __io_msg_copy_hdr.constprop.0
where we drop more than 9% of _copy_from_user() time, and consequently
add time to __io_msg_copy_hdr() where the copies are now attributed to,
but with a net win of 6%.
In comparison, the same test case with send/recv runs in 3745 usec, which
is (expectedly) still quite a bit faster. But at least sendmsg/recvmsg is
now only ~13% slower, where it was ~21% slower before.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Move the actual user_msghdr / compat_msghdr into the send and receive
sides, respectively, so we can move the uaddr receive handling into its
own handler, and ditto the multishot with buffer selection logic.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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For recvmsg, we roll our own since we support buffer selections. This
isn't the case for sendmsg right now, but in preparation for doing so,
make the recvmsg copy helpers generic so we can call them from the
sendmsg side as well.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If we hit CQ ring overflow when attempting to post a multishot accept
completion, we don't properly save the result or return code. This
results in losing the accepted fd value.
Instead, we return the result from the poll operation that triggered
the accept retry. This is generally POLLIN|POLLPRI|POLLRDNORM|POLLRDBAND
which is 0xc3, or 195, which looks like a valid file descriptor, but it
really has no connection to that.
Handle this like we do for other multishot completions - assign the
result, and return IOU_STOP_MULTISHOT to cancel any further completions
from this request when overflow is hit. This preserves the result, as we
should, and tells the application that the request needs to be re-armed.
Cc: stable@vger.kernel.org
Fixes: 515e26961295 ("io_uring: revert "io_uring fix multishot accept ordering"")
Link: https://github.com/axboe/liburing/issues/1062
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If we use IORING_OP_RECV with provided buffers and pass in '0' as the
length of the request, the length is retrieved from the selected buffer.
If MSG_WAITALL is also set and we get a short receive, then we may hit
the retry path which decrements sr->len and increments the buffer for
a retry. However, the length is still zero at this point, which means
that sr->len now becomes huge and import_ubuf() will cap it to
MAX_RW_COUNT and subsequently return -EFAULT for the range as a whole.
Fix this by always assigning sr->len once the buffer has been selected.
Cc: stable@vger.kernel.org
Fixes: 7ba89d2af17a ("io_uring: ensure recv and recvmsg handle MSG_WAITALL correctly")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If we have multiple clients and some/all are flooding the receives to
such an extent that we can retry a LOT handling multishot receives, then
we can be starving some clients and hence serving traffic in an
imbalanced fashion.
Limit multishot retry attempts to some arbitrary value, whose only
purpose serves to ensure that we don't keep serving a single connection
for way too long. We default to 32 retries, which should be more than
enough to provide fairness, yet not so small that we'll spend too much
time requeuing rather than handling traffic.
Cc: stable@vger.kernel.org
Depends-on: 704ea888d646 ("io_uring/poll: add requeue return code from poll multishot handling")
Depends-on: 1e5d765a82f ("io_uring/net: un-indent mshot retry path in io_recv_finish()")
Depends-on: e84b01a880f6 ("io_uring/poll: move poll execution helpers higher up")
Fixes: b3fdea6ecb55 ("io_uring: multishot recv")
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Link: https://github.com/axboe/liburing/issues/1043
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
In preparation for putting some retry logic in there, have the done
path just skip straight to the end rather than have too much nesting
in here.
No functional changes in this patch.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
io_uring does non-blocking connection attempts, which can yield some
unexpected results if a connect request is re-attempted by an an
application. This is equivalent to the following sync syscall sequence:
sock = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
connect(sock, &addr, sizeof(addr);
ret == -1 and errno == EINPROGRESS expected here. Now poll for POLLOUT
on sock, and when that returns, we expect the socket to be connected.
But if we follow that procedure with:
connect(sock, &addr, sizeof(addr));
you'd expect ret == -1 and errno == EISCONN here, but you actually get
ret == 0. If we attempt the connection one more time, then we get EISCON
as expected.
io_uring used to do this, but turns out that bluetooth fails with EBADFD
if you attempt to re-connect. Also looks like EISCONN _could_ occur with
this sequence.
Retain the ->in_progress logic, but work-around a potential EISCONN or
EBADFD error and only in those cases look at the sock_error(). This
should work in general and avoid the odd sequence of a repeated connect
request returning success when the socket is already connected.
This is all a side effect of the socket state being in a CONNECTING
state when we get EINPROGRESS, and only a re-connect or other related
operation will turn that into CONNECTED.
Cc: stable@vger.kernel.org
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Link: https://github.com/axboe/liburing/issues/980
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
When using selected buffer feature, io_uring delays data iter setup
until later. If io_setup_async_msg() is called before that it might see
not correctly setup iterator. Pre-init nr_segs and judge from its state
whether we repointing.
Cc: stable@vger.kernel.org
Reported-by: syzbot+a4c6e5ef999b68b26ed1@syzkaller.appspotmail.com
Fixes: 0455d4ccec548 ("io_uring: add POLL_FIRST support for send/sendmsg and recv/recvmsg")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0000000000002770be06053c7757@google.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Now all callers of io_aux_cqe() set allow_overflow to false, remove the
parameter and not allow overflowing auxilary multishot cqes.
When CQ is full the function callers and all multishot requests in
general are expected to complete the request. That prevents indefinite
in-background grows of the overflow list and let's the userspace to
handle the backlog at its own pace.
Resubmitting a request should also be faster than accounting a bunch of
overflows, so it should be better for perf when it happens, but a well
behaving userspace should be trying to avoid overflows in any case.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/bb20d14d708ea174721e58bb53786b0521e4dd6d.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Don't allow overflowing multishot recv CQEs, it might get out of
hand, hurt performance, and in the worst case scenario OOM the task.
Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55c ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0b295634e8f1b71aa764c984608c22d85f88f75c.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Don't allow overflowing multishot accept CQEs, we want to limit
the grows of the overflow list.
Cc: stable@vger.kernel.org
Fixes: 4e86a2c980137 ("io_uring: implement multishot mode for accept")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/7d0d749649244873772623dd7747966f516fe6e2.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Pull io_uring fixes from Jens Axboe:
"The fix for the msghdr->msg_inq assigned value being wrong, using -1
instead of -1U for the signed type.
Also a fix for ensuring when we're trying to run task_work on an
exiting task, that we wait for it. This is not really a correctness
thing as the work is being canceled, but it does help with ensuring
file descriptors are closed when the task has exited."
* tag 'io_uring-6.5-2023-07-03' of git://git.kernel.dk/linux:
io_uring: flush offloaded and delayed task_work on exit
io_uring: remove io_fallback_tw() forward declaration
io_uring/net: use proper value for msg_inq
|
|
git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-next
Pull networking changes from Jakub Kicinski:
"WiFi 7 and sendpage changes are the biggest pieces of work for this
release. The latter will definitely require fixes but I think that we
got it to a reasonable point.
Core:
- Rework the sendpage & splice implementations
Instead of feeding data into sockets page by page extend sendmsg
handlers to support taking a reference on the data, controlled by a
new flag called MSG_SPLICE_PAGES
Rework the handling of unexpected-end-of-file to invoke an
additional callback instead of trying to predict what the right
combination of MORE/NOTLAST flags is
Remove the MSG_SENDPAGE_NOTLAST flag completely
- Implement SCM_PIDFD, a new type of CMSG type analogous to
SCM_CREDENTIALS, but it contains pidfd instead of plain pid
- Enable socket busy polling with CONFIG_RT
- Improve reliability and efficiency of reporting for ref_tracker
- Auto-generate a user space C library for various Netlink families
Protocols:
- Allow TCP to shrink the advertised window when necessary, prevent
sk_rcvbuf auto-tuning from growing the window all the way up to
tcp_rmem[2]
- Use per-VMA locking for "page-flipping" TCP receive zerocopy
- Prepare TCP for device-to-device data transfers, by making sure
that payloads are always attached to skbs as page frags
- Make the backoff time for the first N TCP SYN retransmissions
linear. Exponential backoff is unnecessarily conservative
- Create a new MPTCP getsockopt to retrieve all info
(MPTCP_FULL_INFO)
- Avoid waking up applications using TLS sockets until we have a full
record
- Allow using kernel memory for protocol ioctl callbacks, paving the
way to issuing ioctls over io_uring
- Add nolocalbypass option to VxLAN, forcing packets to be fully
encapsulated even if they are destined for a local IP address
- Make TCPv4 use consistent hash in TIME_WAIT and SYN_RECV. Ensure
in-kernel ECMP implementation (e.g. Open vSwitch) select the same
link for all packets. Support L4 symmetric hashing in Open vSwitch
- PPPoE: make number of hash bits configurable
- Allow DNS to be overwritten by DHCPACK in the in-kernel DHCP client
(ipconfig)
- Add layer 2 miss indication and filtering, allowing higher layers
(e.g. ACL filters) to make forwarding decisions based on whether
packet matched forwarding state in lower devices (bridge)
- Support matching on Connectivity Fault Management (CFM) packets
- Hide the "link becomes ready" IPv6 messages by demoting their
printk level to debug
- HSR: don't enable promiscuous mode if device offloads the proto
- Support active scanning in IEEE 802.15.4
- Continue work on Multi-Link Operation for WiFi 7
BPF:
- Add precision propagation for subprogs and callbacks. This allows
maintaining verification efficiency when subprograms are used, or
in fact passing the verifier at all for complex programs,
especially those using open-coded iterators
- Improve BPF's {g,s}setsockopt() length handling. Previously BPF
assumed the length is always equal to the amount of written data.
But some protos allow passing a NULL buffer to discover what the
output buffer *should* be, without writing anything
- Accept dynptr memory as memory arguments passed to helpers
- Add routing table ID to bpf_fib_lookup BPF helper
- Support O_PATH FDs in BPF_OBJ_PIN and BPF_OBJ_GET commands
- Drop bpf_capable() check in BPF_MAP_FREEZE command (used to mark
maps as read-only)
- Show target_{obj,btf}_id in tracing link fdinfo
- Addition of several new kfuncs (most of the names are
self-explanatory):
- Add a set of new dynptr kfuncs: bpf_dynptr_adjust(),
bpf_dynptr_is_null(), bpf_dynptr_is_rdonly(), bpf_dynptr_size()
and bpf_dynptr_clone().
- bpf_task_under_cgroup()
- bpf_sock_destroy() - force closing sockets
- bpf_cpumask_first_and(), rework bpf_cpumask_any*() kfuncs
Netfilter:
- Relax set/map validation checks in nf_tables. Allow checking
presence of an entry in a map without using the value
- Increase ip_vs_conn_tab_bits range for 64BIT builds
- Allow updating size of a set
- Improve NAT tuple selection when connection is closing
Driver API:
- Integrate netdev with LED subsystem, to allow configuring HW
"offloaded" blinking of LEDs based on link state and activity
(i.e. packets coming in and out)
- Support configuring rate selection pins of SFP modules
- Factor Clause 73 auto-negotiation code out of the drivers, provide
common helper routines
- Add more fool-proof helpers for managing lifetime of MDIO devices
associated with the PCS layer
- Allow drivers to report advanced statistics related to Time Aware
scheduler offload (taprio)
- Allow opting out of VF statistics in link dump, to allow more VFs
to fit into the message
- Split devlink instance and devlink port operations
New hardware / drivers:
- Ethernet:
- Synopsys EMAC4 IP support (stmmac)
- Marvell 88E6361 8 port (5x1GE + 3x2.5GE) switches
- Marvell 88E6250 7 port switches
- Microchip LAN8650/1 Rev.B0 PHYs
- MediaTek MT7981/MT7988 built-in 1GE PHY driver
- WiFi:
- Realtek RTL8192FU, 2.4 GHz, b/g/n mode, 2T2R, 300 Mbps
- Realtek RTL8723DS (SDIO variant)
- Realtek RTL8851BE
- CAN:
- Fintek F81604
Drivers:
- Ethernet NICs:
- Intel (100G, ice):
- support dynamic interrupt allocation
- use meta data match instead of VF MAC addr on slow-path
- nVidia/Mellanox:
- extend link aggregation to handle 4, rather than just 2 ports
- spawn sub-functions without any features by default
- OcteonTX2:
- support HTB (Tx scheduling/QoS) offload
- make RSS hash generation configurable
- support selecting Rx queue using TC filters
- Wangxun (ngbe/txgbe):
- add basic Tx/Rx packet offloads
- add phylink support (SFP/PCS control)
- Freescale/NXP (enetc):
- report TAPRIO packet statistics
- Solarflare/AMD:
- support matching on IP ToS and UDP source port of outer
header
- VxLAN and GENEVE tunnel encapsulation over IPv4 or IPv6
- add devlink dev info support for EF10
- Virtual NICs:
- Microsoft vNIC:
- size the Rx indirection table based on requested
configuration
- support VLAN tagging
- Amazon vNIC:
- try to reuse Rx buffers if not fully consumed, useful for ARM
servers running with 16kB pages
- Google vNIC:
- support TCP segmentation of >64kB frames
- Ethernet embedded switches:
- Marvell (mv88e6xxx):
- enable USXGMII (88E6191X)
- Microchip:
- lan966x: add support for Egress Stage 0 ACL engine
- lan966x: support mapping packet priority to internal switch
priority (based on PCP or DSCP)
- Ethernet PHYs:
- Broadcom PHYs:
- support for Wake-on-LAN for BCM54210E/B50212E
- report LPI counter
- Microsemi PHYs: support RGMII delay configuration (VSC85xx)
- Micrel PHYs: receive timestamp in the frame (LAN8841)
- Realtek PHYs: support optional external PHY clock
- Altera TSE PCS: merge the driver into Lynx PCS which it is a
variant of
- CAN: Kvaser PCIEcan:
- support packet timestamping
- WiFi:
- Intel (iwlwifi):
- major update for new firmware and Multi-Link Operation (MLO)
- configuration rework to drop test devices and split the
different families
- support for segmented PNVM images and power tables
- new vendor entries for PPAG (platform antenna gain) feature
- Qualcomm 802.11ax (ath11k):
- Multiple Basic Service Set Identifier (MBSSID) and Enhanced
MBSSID Advertisement (EMA) support in AP mode
- support factory test mode
- RealTek (rtw89):
- add RSSI based antenna diversity
- support U-NII-4 channels on 5 GHz band
- RealTek (rtl8xxxu):
- AP mode support for 8188f
- support USB RX aggregation for the newer chips"
* tag 'net-next-6.5' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-next: (1602 commits)
net: scm: introduce and use scm_recv_unix helper
af_unix: Skip SCM_PIDFD if scm->pid is NULL.
net: lan743x: Simplify comparison
netlink: Add __sock_i_ino() for __netlink_diag_dump().
net: dsa: avoid suspicious RCU usage for synced VLAN-aware MAC addresses
Revert "af_unix: Call scm_recv() only after scm_set_cred()."
phylink: ReST-ify the phylink_pcs_neg_mode() kdoc
libceph: Partially revert changes to support MSG_SPLICE_PAGES
net: phy: mscc: fix packet loss due to RGMII delays
net: mana: use vmalloc_array and vcalloc
net: enetc: use vmalloc_array and vcalloc
ionic: use vmalloc_array and vcalloc
pds_core: use vmalloc_array and vcalloc
gve: use vmalloc_array and vcalloc
octeon_ep: use vmalloc_array and vcalloc
net: usb: qmi_wwan: add u-blox 0x1312 composition
perf trace: fix MSG_SPLICE_PAGES build error
ipvlan: Fix return value of ipvlan_queue_xmit()
netfilter: nf_tables: fix underflow in chain reference counter
netfilter: nf_tables: unbind non-anonymous set if rule construction fails
...
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|
struct msghdr->msg_inq is a signed type, yet we attempt to store what
is essentially an unsigned bitmask in there. We only really need to know
if the field was stored or not, but let's use the proper type to avoid
any misunderstandings on what is being attempted here.
Link: https://lore.kernel.org/io-uring/CAHk-=wjKb24aSe6fE4zDH-eh8hr-FB9BbukObUVSMGOrsBHCRQ@mail.gmail.com/
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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|
Pull io_uring updates from Jens Axboe:
"Nothing major in this release, just a bunch of cleanups and some
optimizations around networking mostly.
- clean up file request flags handling (Christoph)
- clean up request freeing and CQ locking (Pavel)
- support for using pre-registering the io_uring fd at setup time
(Josh)
- Add support for user allocated ring memory, rather than having the
kernel allocate it. Mostly for packing rings into a huge page (me)
- avoid an unnecessary double retry on receive (me)
- maintain ordering for task_work, which also improves performance
(me)
- misc cleanups/fixes (Pavel, me)"
* tag 'for-6.5/io_uring-2023-06-23' of git://git.kernel.dk/linux: (39 commits)
io_uring: merge conditional unlock flush helpers
io_uring: make io_cq_unlock_post static
io_uring: inline __io_cq_unlock
io_uring: fix acquire/release annotations
io_uring: kill io_cq_unlock()
io_uring: remove IOU_F_TWQ_FORCE_NORMAL
io_uring: don't batch task put on reqs free
io_uring: move io_clean_op()
io_uring: inline io_dismantle_req()
io_uring: remove io_free_req_tw
io_uring: open code io_put_req_find_next
io_uring: add helpers to decode the fixed file file_ptr
io_uring: use io_file_from_index in io_msg_grab_file
io_uring: use io_file_from_index in __io_sync_cancel
io_uring: return REQ_F_ flags from io_file_get_flags
io_uring: remove io_req_ffs_set
io_uring: remove a confusing comment above io_file_get_flags
io_uring: remove the mode variable in io_file_get_flags
io_uring: remove __io_file_supports_nowait
io_uring: wait interruptibly for request completions on exit
...
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Cross-merge networking fixes after downstream PR.
Conflicts:
tools/testing/selftests/net/fcnal-test.sh
d7a2fc1437f7 ("selftests: net: fcnal-test: check if FIPS mode is enabled")
dd017c72dde6 ("selftests: fcnal: Test SO_DONTROUTE on TCP sockets.")
https://lore.kernel.org/all/5007b52c-dd16-dbf6-8d64-b9701bfa498b@tessares.net/
https://lore.kernel.org/all/20230619105427.4a0df9b3@canb.auug.org.au/
No adjacent changes.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Rather than assign the user pointer to msghdr->msg_control, assign it
to msghdr->msg_control_user to make sparse happy. They are in a union
so the end result is the same, but let's avoid new sparse warnings and
squash this one.
Reported-by: kernel test robot <lkp@intel.com>
Closes: https://lore.kernel.org/oe-kbuild-all/202306210654.mDMcyMuB-lkp@intel.com/
Fixes: cac9e4418f4c ("io_uring/net: save msghdr->msg_control for retries")
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We cannot sanely handle partial retries for recvmsg if we have cmsg
attached. If we don't, then we'd just be overwriting the initial cmsg
header on retries. Alternatively we could increment and handle this
appropriately, but it doesn't seem worth the complication.
Move the MSG_WAITALL check into the non-multishot case while at it,
since MSG_WAITALL is explicitly disabled for multishot anyway.
Link: https://lore.kernel.org/io-uring/0b0d4411-c8fd-4272-770b-e030af6919a0@kernel.dk/
Cc: stable@vger.kernel.org # 5.10+
Reported-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If we have cmsg attached AND we transferred partial data at least, clear
msg_controllen on retry so we don't attempt to send that again.
Cc: stable@vger.kernel.org # 5.10+
Fixes: cac9e4418f4c ("io_uring/net: save msghdr->msg_control for retries")
Reported-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If the application sets ->msg_control and we have to later retry this
command, or if it got queued with IOSQE_ASYNC to begin with, then we
need to retain the original msg_control value. This is due to the net
stack overwriting this field with an in-kernel pointer, to copy it
in. Hitting that path for the second time will now fail the copy from
user, as it's attempting to copy from a non-user address.
Cc: stable@vger.kernel.org # 5.10+
Link: https://github.com/axboe/liburing/issues/880
Reported-and-tested-by: Marek Majkowski <marek@cloudflare.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Everybody is passing in the request, so get rid of the io_ring_ctx and
explicit user_data pass-in. Both the ctx and user_data can be deduced
from the request at hand.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Declare MSG_SPLICE_PAGES, an internal sendmsg() flag, that hints to a
network protocol that it should splice pages from the source iterator
rather than copying the data if it can. This flag is added to a list that
is cleared by sendmsg syscalls on entry.
This is intended as a replacement for the ->sendpage() op, allowing a way
to splice in several multipage folios in one go.
Signed-off-by: David Howells <dhowells@redhat.com>
Reviewed-by: Willem de Bruijn <willemb@google.com>
cc: Jens Axboe <axboe@kernel.dk>
cc: Matthew Wilcox <willy@infradead.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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If we're doing multishot receives, then we always end up doing two trips
through sock_recvmsg(). For protocols that sanely set msghdr->msg_inq,
then we don't need to waste time picking a new buffer and attempting a
new receive if there's nothing there.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Rather than have this logic in both io_recv() and io_recvmsg_multishot(),
push it into the handler they both call when finishing a receive
operation.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We can't currently tell if ->msg_inq was set when we ask for msg_get_inq,
initialize it to -1U so we can tell apart if it was set and there's
no data left, or if it just wasn't set at all by the protocol.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
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We only need to clear the input fields on the first invocation, not
when potentially doing a retry.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
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This returns a pointer to the current iovec entry in the iterator. Only
useful with ITER_IOVEC right now, but it prepares us to treat ITER_UBUF
and ITER_IOVEC identically for the first segment.
Rename struct iov_iter->iov to iov_iter->__iov to find any potentially
troublesome spots, and also to prevent anyone from adding new code that
accesses iter->iov directly.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Since io_uring does nonblocking connect requests, if we do two repeated
ones without having a listener, the second will get -ECONNABORTED rather
than the expected -ECONNREFUSED. Treat -ECONNABORTED like a normal retry
condition if we're nonblocking, if we haven't already seen it.
Cc: stable@vger.kernel.org
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Link: https://github.com/axboe/liburing/issues/828
Reported-by: Hui, Chunyang <sanqian.hcy@antgroup.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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MSG_NOSIGNAL is not applicable for the receiving side, SIGPIPE is
generated when trying to write to a "broken pipe". AF_PACKET's
packet_recvmsg() does enforce this, giving back EINVAL when MSG_NOSIGNAL
is set - making it unuseable in io_uring's recvmsg.
Remove MSG_NOSIGNAL from io_recvmsg_prep().
Cc: stable@vger.kernel.org # v5.10+
Signed-off-by: David Lamparter <equinox@diac24.net>
Cc: Eric Dumazet <edumazet@google.com>
Cc: Jens Axboe <axboe@kernel.dk>
Reviewed-by: Eric Dumazet <edumazet@google.com>
Link: https://lore.kernel.org/r/20230224150123.128346-1-equinox@diac24.net
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Pull io_uring ITER_UBUF conversion from Jens Axboe:
"Since we now have ITER_UBUF available, switch to using it for single
ranges as it's more efficient than ITER_IOVEC for that"
* tag 'for-6.3/iter-ubuf-2023-02-16' of git://git.kernel.dk/linux:
block: use iter_ubuf for single range
iov_iter: move iter_ubuf check inside restore WARN
io_uring: use iter_ubuf for single range imports
io_uring: switch network send/recv to ITER_UBUF
iov: add import_ubuf()
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Some requests require being run async as they do not support
non-blocking. Instead of trying to issue these requests, getting -EAGAIN
and then queueing them for async issue, rather just force async upfront.
Add WARN_ON_ONCE to make sure surprising code paths do not come up,
however in those cases the bug would end up being a blocking
io_uring_enter(2) which should not be critical.
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20230127135227.3646353-3-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
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If we're using ring provided buffers with multishot receive, and we end
up doing an io-wq based issue at some points that also needs to select
a buffer, we'll lose the initially assigned buffer group as
io_ring_buffer_select() correctly clears the buffer group list as the
issue isn't serialized by the ctx uring_lock. This is fine for normal
receives as the request puts the buffer and finishes, but for multishot,
we will re-arm and do further receives. On the next trigger for this
multishot receive, the receive will try and pick from a buffer group
whose value is the same as the buffer ID of the las receive. That is
obviously incorrect, and will result in a premature -ENOUFS error for
the receive even if we had available buffers in the correct group.
Cache the buffer group value at prep time, so we can restore it for
future receives. This only needs doing for the above mentioned case, but
just do it by default to keep it easier to read.
Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55 ("io_uring: multishot recv")
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Cc: Dylan Yudaken <dylany@meta.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
This is more efficient than iter_iov.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
[merged to 6.2]
Signed-off-by: Keith Busch <kbusch@kernel.org>
Reviewed-by: Christoph Hellwig <hch@lst.de>
|
|
Don't access io_async_msghdr io_netmsg_recycle(), it may be reallocated.
Cc: stable@vger.kernel.org
Fixes: 9bb66906f23e5 ("io_uring: support multishot in recvmsg")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/9e326f4ad4046ddadf15bf34bf3fa58c6372f6b5.1671461985.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
If we're not allocating the vectors because the count is below
UIO_FASTIOV, we still do need to properly clear ->free_iov to prevent
an erronous free of on-stack data.
Reported-by: Jiri Slaby <jirislaby@gmail.com>
Fixes: 4c17a496a7a0 ("io_uring/net: fix cleanup double free free_iov init")
Cc: stable@vger.kernel.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Pull io_uring updates part two from Jens Axboe:
- Misc fixes (me, Lin)
- Series from Pavel extending the single task exclusive ring mode,
yielding nice improvements for the common case of having a single
ring per thread (Pavel)
- Cleanup for MSG_RING, removing our IOPOLL hack (Pavel)
- Further poll cleanups and fixes (Pavel)
- Misc cleanups and fixes (Pavel)
* tag 'for-6.2/io_uring-next-2022-12-08' of git://git.kernel.dk/linux: (22 commits)
io_uring/msg_ring: flag target ring as having task_work, if needed
io_uring: skip spinlocking for ->task_complete
io_uring: do msg_ring in target task via tw
io_uring: extract a io_msg_install_complete helper
io_uring: get rid of double locking
io_uring: never run tw and fallback in parallel
io_uring: use tw for putting rsrc
io_uring: force multishot CQEs into task context
io_uring: complete all requests in task context
io_uring: don't check overflow flush failures
io_uring: skip overflow CQE posting for dying ring
io_uring: improve io_double_lock_ctx fail handling
io_uring: dont remove file from msg_ring reqs
io_uring: reshuffle issue_flags
io_uring: don't reinstall quiesce node for each tw
io_uring: improve rsrc quiesce refs checks
io_uring: don't raw spin unlock to match cq_lock
io_uring: combine poll tw handlers
io_uring: improve poll warning handling
io_uring: remove ctx variable in io_poll_check_events
...
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|
Pull io_uring updates from Jens Axboe:
- Always ensure proper ordering in case of CQ ring overflow, which then
means we can remove some work-arounds for that (Dylan)
- Support completion batching for multishot, greatly increasing the
efficiency for those (Dylan)
- Flag epoll/eventfd wakeups done from io_uring, so that we can easily
tell if we're recursing into io_uring again.
Previously, this would have resulted in repeated multishot
notifications if we had a dependency there. That could happen if an
eventfd was registered as the ring eventfd, and we multishot polled
for events on it. Or if an io_uring fd was added to epoll, and
io_uring had a multishot request for the epoll fd.
Test cases here:
https://git.kernel.dk/cgit/liburing/commit/?id=919755a7d0096fda08fb6d65ac54ad8d0fe027cd
Previously these got terminated when the CQ ring eventually
overflowed, now it's handled gracefully (me).
- Tightening of the IOPOLL based completions (Pavel)
- Optimizations of the networking zero-copy paths (Pavel)
- Various tweaks and fixes (Dylan, Pavel)
* tag 'for-6.2/io_uring-2022-12-08' of git://git.kernel.dk/linux: (41 commits)
io_uring: keep unlock_post inlined in hot path
io_uring: don't use complete_post in kbuf
io_uring: spelling fix
io_uring: remove io_req_complete_post_tw
io_uring: allow multishot polled reqs to defer completion
io_uring: remove overflow param from io_post_aux_cqe
io_uring: add lockdep assertion in io_fill_cqe_aux
io_uring: make io_fill_cqe_aux static
io_uring: add io_aux_cqe which allows deferred completion
io_uring: allow defer completion for aux posted cqes
io_uring: defer all io_req_complete_failed
io_uring: always lock in io_apoll_task_func
io_uring: remove iopoll spinlock
io_uring: iopoll protect complete_post
io_uring: inline __io_req_complete_put()
io_uring: remove io_req_tw_post_queue
io_uring: use io_req_task_complete() in timeout
io_uring: hold locks for io_req_complete_failed
io_uring: add completion locking for iopoll
io_uring: kill io_cqring_ev_posted() and __io_cq_unlock_post()
...
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Multishot are posting CQEs outside of the normal request completion
path, which is usually done from within a task work handler. However, it
might be not the case when it's yet to be polled but has been punted to
io-wq. Make it abide ->task_complete and push it to the polling path
when executed by io-wq.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d7714aaff583096769a0f26e8e747759e556feb1.1670384893.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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|
READ/WRITE proved to be actively confusing - the meanings are
"data destination, as used with read(2)" and "data source, as
used with write(2)", but people keep interpreting those as
"we read data from it" and "we write data to it", i.e. exactly
the wrong way.
Call them ITER_DEST and ITER_SOURCE - at least that is harder
to misinterpret...
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
|
|
Use the just introduced deferred post cqe completion state when possible
in io_aux_cqe. If not possible fallback to io_post_aux_cqe.
This introduces a complication because of allow_overflow. For deferred
completions we cannot know without locking the completion_lock if it will
overflow (and even if we locked it, another post could sneak in and cause
this cqe to be in overflow).
However since overflow protection is mostly a best effort defence in depth
to prevent infinite loops of CQEs for poll, just checking the overflow bit
is going to be good enough and will result in at most 16 (array size of
deferred cqes) overflows.
Suggested-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20221124093559.3780686-6-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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With commit aa1df3a360a0 ("io_uring: fix CQE reordering"), there are
stronger guarantees for overflow ordering. Specifically ensuring that
userspace will not receive out of order receive CQEs. Therefore this is
not needed any more for recv/recvmsg.
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20221107125236.260132-4-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
This is no longer needed after commit aa1df3a360a0 ("io_uring: fix CQE
reordering"), since all reordering is now taken care of.
This reverts commit cbd25748545c ("io_uring: fix multishot accept
ordering").
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20221107125236.260132-2-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Fixes two errors:
"ERROR: do not use assignment in if condition
130: FILE: io_uring/net.c:130:
+ if (!(issue_flags & IO_URING_F_UNLOCKED) &&
ERROR: do not use assignment in if condition
599: FILE: io_uring/poll.c:599:
+ } else if (!(issue_flags & IO_URING_F_UNLOCKED) &&"
reported by checkpatch.pl in net.c and poll.c .
Signed-off-by: Xinghui Li <korantli@tencent.com>
Reported-by: kernel test robot <lkp@intel.com>
Link: https://lore.kernel.org/r/20221102082503.32236-1-korantwork@gmail.com
[axboe: style tweaks]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We can also move mm accounting to the extended callbacks. It removes a
few cycles from the hot path including skipping one function call and
setting io_req_task_complete as a callback directly. For user backed I/O
it shouldn't make any difference taking into considering atomic mm
accounting and page pinning.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1062f270273ad11c1b7b45ec59a6a317533d5e64.1667557923.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
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Add custom tw and notif callbacks on top of usual bits also handling zc
reporting. That moves it from the hot path.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/40de4a6409042478e1f35adc4912e23226cb1b5c.1667557923.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
It might be useful for applications to detect if a zero copy transfer with
SEND[MSG]_ZC was actually possible or not. The application can fallback to
plain SEND[MSG] in order to avoid the overhead of two cqes per request. Or
it can generate a log message that could indicate to an administrator that
no zero copy was possible and could explain degraded performance.
Cc: stable@vger.kernel.org # 6.1
Link: https://lore.kernel.org/io-uring/fb6a7599-8a9b-15e5-9b64-6cd9d01c6ff4@gmail.com/T/#m2b0d9df94ce43b0e69e6c089bdff0ce6babbdfaa
Signed-off-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/8945b01756d902f5d5b0667f20b957ad3f742e5e.1666895626.git.metze@samba.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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|
Having REQ_F_POLLED set doesn't guarantee that the request is
executed as a multishot from the polling path. Fortunately for us, if
the code thinks it's multishot issue when it's not, it can only ask to
skip completion so leaking the request. Use issue_flags to mark
multipoll issues.
Cc: stable@vger.kernel.org
Fixes: 1300ebb20286b ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/37762040ba9c52b81b92a2f5ebfd4ee484088951.1668710222.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Having REQ_F_POLLED set doesn't guarantee that the request is
executed as a multishot from the polling path. Fortunately for us, if
the code thinks it's multishot issue when it's not, it can only ask to
skip completion so leaking the request. Use issue_flags to mark
multipoll issues.
Cc: stable@vger.kernel.org
Fixes: 390ed29b5e425 ("io_uring: add IORING_ACCEPT_MULTISHOT for accept")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/7700ac57653f2823e30b34dc74da68678c0c5f13.1668710222.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
The previous patch fails zerocopy send requests for protocols that don't
support it, do the same for zerocopy sendmsg.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0854e7bb4c3d810a48ec8b5853e2f61af36a0467.1666346426.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
If a protocol doesn't support zerocopy it will silently fall back to
copying. This type of behaviour has always been a source of troubles
so it's better to fail such requests instead.
Cc: <stable@vger.kernel.org> # 6.0
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/2db3c7f16bb6efab4b04569cd16e6242b40c5cb3.1666346426.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We treat EINPROGRESS like EAGAIN, but if we're retrying post getting
EINPROGRESS, then we just need to check the socket for errors and
terminate the request.
This was exposed on a bluetooth connection request which ends up
taking a while and hitting EINPROGRESS, and yields a CQE result of
-EBADFD because we're retrying a connect on a socket that is now
connected.
Cc: stable@vger.kernel.org
Fixes: 87f80d623c6c ("io_uring: handle connect -EINPROGRESS like -EAGAIN")
Link: https://github.com/axboe/liburing/issues/671
Reported-by: Aidan Sun <aidansun05@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
send zc is not restricted to !IO_URING_F_UNLOCKED anymore and so
we can't use task-tw ordering trick to order notification cqes
with requests completions. In this case leave it alone and let
io_send_zc_cleanup() flush it.
Cc: stable@vger.kernel.org
Fixes: 53bdc88aac9a2 ("io_uring/notif: order notif vs send CQEs")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0031f3a00d492e814a4a0935a2029a46d9c9ba06.1664486545.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
io_sendmsg_copy_hdr() may clear msg->msg_name if the userspace didn't
provide it, we should retain NULL in this case.
Cc: stable@vger.kernel.org
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/97d49f61b5ec76d0900df658cfde3aa59ff22121.1664486545.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
I hit a very bad problem during my tests of SENDMSG_ZC.
BUG(); in first_iovec_segment() triggered very easily.
The problem was io_setup_async_msg() in the partial retry case,
which seems to happen more often with _ZC.
iov_iter_iovec_advance() may change i->iov in order to have i->iov_offset
being only relative to the first element.
Which means kmsg->msg.msg_iter.iov is no longer the
same as kmsg->fast_iov.
But this would rewind the copy to be the start of
async_msg->fast_iov, which means the internal
state of sync_msg->msg.msg_iter is inconsitent.
I tested with 5 vectors with length like this 4, 0, 64, 20, 8388608
and got a short writes with:
- ret=2675244 min_ret=8388692 => remaining 5713448 sr->done_io=2675244
- ret=-EAGAIN => io_uring_poll_arm
- ret=4911225 min_ret=5713448 => remaining 802223 sr->done_io=7586469
- ret=-EAGAIN => io_uring_poll_arm
- ret=802223 min_ret=802223 => res=8388692
While this was easily triggered with SENDMSG_ZC (queued for 6.1),
it was a potential problem starting with 7ba89d2af17aa879dda30f5d5d3f152e587fc551
in 5.18 for IORING_OP_RECVMSG.
And also with 4c3c09439c08b03d9503df0ca4c7619c5842892e in 5.19
for IORING_OP_SENDMSG.
However 257e84a5377fbbc336ff563833a8712619acce56 introduced the critical
code into io_setup_async_msg() in 5.11.
Fixes: 7ba89d2af17aa ("io_uring: ensure recv and recvmsg handle MSG_WAITALL correctly")
Fixes: 257e84a5377fb ("io_uring: refactor sendmsg/recvmsg iov managing")
Cc: stable@vger.kernel.org
Signed-off-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b2e7be246e2fb173520862b0c7098e55767567a2.1664436949.git.metze@samba.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We're currently ignoring the dest address with non-zerocopy send because
even though we copy it from the userspace shortly after ->msg_name gets
zeroed. Move msghdr init earlier.
Fixes: 516e82f0e043a ("io_uring/net: support non-zerocopy sendto")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/176ced5e8568aa5d300ca899b7f05b303ebc49fd.1664409532.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We currently only add a notification CQE when the send succeded, i.e.
cqe.res >= 0. However, it'd be more robust to do buffer notifications
for failed requests as well in case drivers decide do something fanky.
Always return a buffer notification after initial prep, don't hide it.
This behaviour is better aligned with documentation and the patch also
helps the userspace to respect it.
Cc: stable@vger.kernel.org # 6.0
Suggested-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/9c8bead87b2b980fcec441b8faef52188b4a6588.1664292100.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Having ->async_data doesn't mean it's initialised and previously we vere
relying on setting F_CLEANUP at the right moment. With zc sendmsg
though, we set F_CLEANUP early in prep when we alloc a notif and so we
may allocate async_data, fail in copy_msg_hdr() leaving
struct io_async_msghdr not initialised correctly but with F_CLEANUP
set, which causes a ->free_iov double free and probably other nastiness.
Always initialise ->free_iov. Also, now it might point to fast_iov when
fails, so avoid freeing it during cleanups.
Reported-by: syzbot+edfd15cd4246a3fc615a@syzkaller.appspotmail.com
Fixes: 493108d95f146 ("io_uring/net: zerocopy sendmsg")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We should not assume anything about ->free_iov just from
REQ_F_ASYNC_DATA but rather rely on REQ_F_NEED_CLEANUP, as we may
allocate ->async_data but failed init would leave the field in not
consistent state. The easiest solution is to remove removing
REQ_F_NEED_CLEANUP and so ->async_data dealloc from io_sendrecv_fail()
and let io_send_zc_cleanup() do the job. The catch here is that we also
need to prevent double notif flushing, just test it for NULL and zero
where it's needed.
BUG: KASAN: use-after-free in io_sendrecv_fail+0x3b0/0x3e0 io_uring/net.c:1221
Write of size 8 at addr ffff8880771b4080 by task syz-executor.3/30199
CPU: 1 PID: 30199 Comm: syz-executor.3 Not tainted 6.0.0-rc6-next-20220923-syzkaller #0
Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 08/26/2022
Call Trace:
<TASK>
__dump_stack lib/dump_stack.c:88 [inline]
dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106
print_address_description mm/kasan/report.c:284 [inline]
print_report+0x15e/0x45d mm/kasan/report.c:395
kasan_report+0xbb/0x1f0 mm/kasan/report.c:495
io_sendrecv_fail+0x3b0/0x3e0 io_uring/net.c:1221
io_req_complete_failed+0x155/0x1b0 io_uring/io_uring.c:873
io_drain_req io_uring/io_uring.c:1648 [inline]
io_queue_sqe_fallback.cold+0x29f/0x788 io_uring/io_uring.c:1931
io_submit_sqe io_uring/io_uring.c:2160 [inline]
io_submit_sqes+0x1180/0x1df0 io_uring/io_uring.c:2276
__do_sys_io_uring_enter+0xac6/0x2410 io_uring/io_uring.c:3216
do_syscall_x64 arch/x86/entry/common.c:50 [inline]
do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80
entry_SYSCALL_64_after_hwframe+0x63/0xcd
Fixes: c4c0009e0b56e ("io_uring/net: combine fail handlers")
Reported-by: syzbot+4c597a574a3f5a251bda@syzkaller.appspotmail.com
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/23ab8346e407ea50b1198a172c8a97e1cf22915b.1663945875.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Add a zerocopy version of sendmsg.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/6aabc4bdfc0ec78df6ec9328137e394af9d4e7ef.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Merge io_send_zc_fail() into io_sendrecv_fail(), saves a few lines of
code and some headache for following patch.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e0eba1d577413aef5602cd45f588b9230207082d.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Simple renaming of io_sendzc*() functions in preparatio to adding
a zerocopy sendmsg variant.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/265af46829e6076dd220011b1858dc3151969226.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
We have normal sends, but what is missing is sendto-like requests. Add
sendto() capabilities to IORING_OP_SEND by passing in addr just as we do
for IORING_OP_SEND_ZC.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/69fbd8b2cb830e57d1bf9ec351e9bf95c5b77e3f.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Instead of passing the right address into io_setup_async_addr() only
specify local on-stack storage and let the function infer where to grab
it from. It optimises out one local variable we have to deal with.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/6bfa9ab810d776853eb26ed59301e2536c3a5471.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Partial zc send may end up in io_req_complete_failed(), which not only
would return invalid result but also mask out the notification leading
to lifetime issues.
Cc: stable@vger.kernel.org
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/5673285b5e83e6ceca323727b4ddaa584b5cc91e.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
|
|
Just as with rw, partial send/recv may end up in
io_req_complete_failed() and loose the result, make sure we return the
number of bytes processed.
Cc: stable@vger.kernel.org
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a4ff95897b5419356fca9ea55db91ac15b2975f9.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Reuse struct io_sr_msg for zerocopy sends, which is handy. There is
only one zerocopy specific field, namely .notif, and we have enough
space for it.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/408c5b1b2d8869e1a12da5f5a78ed72cac112149.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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In preparation for using struct io_sr_msg for zerocopy sends, clean up
types. First, flags can be u16 as it's provided by the userspace in u16
ioprio, as well as addr_len. This saves us 4 bytes. Also use unsigned
for size and done_io, both are as well limited to u32.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/42c2639d6385b8b2181342d2af3a42d3b1c5bcd2.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Add a sg_from_iter() for when we initiate non-bvec zerocopy sends, which
helps us to remove some extra steps from io_sg_from_iter(). The only
thing the new function has to do before giving control away to
__zerocopy_sg_from_iter() is to check if the skb has managed frags and
downgrade them if so.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/cda3dea0d36f7931f63a70f350130f085ac3f3dd.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We already keep io_async_msghdr caches for normal send/recv requests,
use them also for zerocopy send.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/42fa615b6e0be25f47a685c35d7b5e4f1b03d348.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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send/recv have async_data caches but there are only used from within
issue handlers. Extend their use also to ->prep_async, should be handy
with links and IOSQE_ASYNC.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b9a2264b807582a97ed606c5bfcdc2399384e8a5.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We should prioritise send/recv retry cases over failures, they're more
important. Shuffle -ERESTARTSYS after we handled retries.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d9059691b30d0963b7269fa4a0c81ee7720555e6.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Notifications usually outlive requests, so we need to pin buffers with
it by assigning a rsrc to it instead of the request.
Fixed: b48c312be05e8 ("io_uring/net: simplify zerocopy send user API")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/dd6406ff8a90887f2b36ed6205dac9fda17c1f35.1663366886.git.asml.silence@gmail.com
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Every time we return from an issue handler and expect the request to be
retried we should also setup it for async exec ourselves. Do that when
we return on IORING_RECVSEND_POLL_FIRST in io_sendzc(), otherwise it'll
re-read the address, which might be a surprise for the userspace.
Fixes: 092aeedb750a9 ("io_uring: allow to pass addr into sendzc")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/ab1d0657890d6721339c56d2e161a4bba06f85d0.1662642013.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Following user feedback, this patch simplifies zerocopy send API. One of
the main complaints is that the current API is difficult with the
userspace managing notification slots, and then send retries with error
handling make it even worse.
Instead of keeping notification slots change it to the per-request
notifications model, which posts both completion and notification CQEs
for each request when any data has been sent, and only one CQE if it
fails. All notification CQEs will have IORING_CQE_F_NOTIF set and
IORING_CQE_F_MORE in completion CQEs indicates whether to wait a
notification or not.
IOSQE_CQE_SKIP_SUCCESS is disallowed with zerocopy sends for now.
This is less flexible, but greatly simplifies the user API and also the
kernel implementation. We reuse notif helpers in this patch, but in the
future there won't be need for keeping two requests.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/95287640ab98fc9417370afb16e310677c63e6ce.1662027856.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We're going to remove the userspace exposed zerocopy notification API,
remove notification registration.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/6ff00b97be99869c386958a990593c9c31cf105b.1662027856.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Length parameter of io_sg_from_iter() can be smaller than the iterator's
size, as it's with TCP, so when we set from->count at the end of the
function we truncate the iterator forcing TCP to return preliminary with
a short send. It affects zerocopy sends with large payload sizes and
leads to retries and possible request failures.
Fixes: 3ff1a0d395c00 ("io_uring: enable managed frags with register buffers")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0bc0d5179c665b4ef5c328377c84c7a1f298467e.1661530037.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We usually copy all bits that a request needs from the userspace for
async execution, so the userspace can keep them on the stack. However,
send zerocopy violates this pattern for addresses and may reloads it
e.g. from io-wq. Save the address if any in ->async_data as usual.
Reported-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d7512d7aa9abcd36e9afe1a4d292a24cb2d157e5.1661342812.git.asml.silence@gmail.com
[axboe: fold in incremental fix]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Fix up indentation before we get complaints from tooling.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/bd5754e3764215ccd7fb04cd636ea9167aaa275d.1661342812.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Failed requests should be marked with req_set_fail(), so links and cqe
skipping work correctly, which is missing in io_sendzc(). Note,
io_sendzc() return IOU_OK on failure, so the core code won't do the
cleanup for us.
Fixes: 06a5464be84e4 ("io_uring: wire send zc request type")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e47d46fda9db30154ce66a549bb0d3380b780520.1661342812.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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There is another spot where we check ->async_data directly instead of
using req_has_async_data(), which is the way to do it, fix it up.
Fixes: 43e0bbbd0b0e3 ("io_uring: add netmsg cache")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/42f33b9a81dd6ae65dda92f0372b0ff82d548517.1660822636.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We may account memory to a memcg of a request that didn't even got to
the network layer. It's not a bug as it'll be routinely cleaned up on
flush, but it might be confusing for the userspace.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b8aae61f4c3ddc4da97c1da876bb73871f352d50.1660566179.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We have a helper that checks for whether a request contains anything in
->async_data or not, namely req_has_async_data(). It's better to use it
as it might have some extra considerations.
Fixes: 43e0bbbd0b0e3 ("io_uring: add netmsg cache")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b7414da4e7c3c32c31fc02dfd1355af4ccf4ca5f.1660566179.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We need to make sure (at build time) that struct io_cmd_data is not
casted to a structure that's larger.
Signed-off-by: Stefan Metzmacher <metze@samba.org>
Link: https://lore.kernel.org/r/c024cdf25ae19fc0319d4180e2298bade8ed17b8.1660201408.git.metze@samba.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Fix casts missing the __user parts. This seemed to only cause errors on
the alpha build, or if checked with sparse, but it was definitely an
oversight.
Reported-by: kernel test robot <lkp@intel.com>
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220805115450.3921352-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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io_uring handles short sends/recvs for stream sockets when MSG_WAITALL
is set, however new zerocopy send is inconsistent in this regard, which
might be confusing. Handle short sends.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b876a4838597d9bba4f3215db60d72c33c448ad0.1659622472.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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We want to use all optimisations that we have for io_uring requests like
completion batching, memory caching and more but for zc notifications.
Fortunately, notification perfectly fit the request model so we can
overlay them onto struct io_kiocb and use all the infratructure.
Most of the fields of struct io_notif natively fits into io_kiocb, so we
replace struct io_notif with struct io_kiocb carrying struct
io_notif_data in the cmd cache line. Then we adapt io_alloc_notif() to
use io_alloc_req()/io_alloc_req_refill(), and kill leftovers of hand
coded caching. __io_notif_complete_tw() is converted to use io_uring's
tw infra.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/9e010125175e80baf51f0ca63bdc7cc6a4a9fa56.1658913593.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Use unsigned int type for msg flags.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/5cfaed13d3191337b14b8664ca68b515d9e2d1b4.1658742118.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Make network page accounting more consistent with how buffer
registration is working, i.e. account all memory to ctx->user.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/4aacfe64bbb81b27f9ecf5d5c219c69a07e5aa56.1658742118.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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mm_account_pinned_pages() may fail, don't ignore the return value.
Fixes: e29e3bd4b968 ("io_uring: account locked pages for non-fixed zc")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/dae0542ed8e6706071bb83ad3e7ad6a70d207fd9.1658742118.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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io_uring's registered buffers infra has a good performant way of pinning
pages, so let's use SKBFL_MANAGED_FRAG_REFS when our requests are purely
register buffer backed.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/278731d3f20caf346cfc025fbee0b4c9ee4ed751.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Allow to flush notifiers as a part of sendzc request by setting
IORING_SENDZC_FLUSH flag. When the sendzc request succeedes it will
flush the used [active] notifier.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e0b4d9a6797e2fd6092824fe42953db7a519bbc8.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Allow zerocopy sends to use fixed buffers. There is an optimisation for
this case, the network layer don't need to reference the pages, see
SKBFL_MANAGED_FRAG_REFS, so io_uring have to ensure validity of fixed
buffers until the notifier is released.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e1d8bd1b5934e541d90c1824eb4020ae3f5f43f3.1657643355.git.asml.silence@gmail.com
[axboe: fold in 32-bit pointer cast warning fix]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Allow to specify an address to zerocopy sends making it more like
sendto(2).
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/70417a8f7c5b51ab454690bae08adc0c187f89e8.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Fixed buffers are RLIMIT_MEMLOCK accounted, however it doesn't cover iovec
based zerocopy sends. Do the accounting on the io_uring side.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/19b6e3975440f59f1f6199c7ee7acf977b4eecdc.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Add a new io_uring opcode IORING_OP_SENDZC. The main distinction from
IORING_OP_SEND is that the user should specify a notification slot
index in sqe::notification_idx and the buffers are safe to reuse only
when the used notification is flushed and completes.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a80387c6a68ce9cf99b3b6ef6f71068468761fb7.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Initialise newly added ->msg_ubuf in io_recv() and io_send().
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b8f9f263875a4a36e7f26cc5d55ebe315308f57d.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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A previous change enabled external users to copy the data before
calling __get_compat_msghdr(), but didn't modify get_compat_msghdr() or
__io_compat_recvmsg_copy_hdr() to take that into account. They are both
stil passing in the __user pointer rather than the copied version.
Ensure we pass in the kernel struct, not the pointer to the user data.
Link: https://lore.kernel.org/all/46439555-644d-08a1-7d66-16f8f9a320f0@samsung.com/
Fixes: 1a3e4e94a1b9 ("net: copy from user before calling __get_compat_msghdr")
Reported-by: Marek Szyprowski <m.szyprowski@samsung.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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io_recvmsg_multishot_overflow had incorrect types on non x64 system.
But also it had an unnecessary INT_MAX check, which could just be done
by changing the type of the accumulator to int (also simplifying the
casts).
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Fixes: a8b38c4ce724 ("io_uring: support multishot in recvmsg")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220715130252.610639-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Similar to multishot recv, this will require provided buffers to be
used. However recvmsg is much more complex than recv as it has multiple
outputs. Specifically flags, name, and control messages.
Support this by introducing a new struct io_uring_recvmsg_out with 4
fields. namelen, controllen and flags match the similar out fields in
msghdr from standard recvmsg(2), payloadlen is the length of the payload
following the header.
This struct is placed at the start of the returned buffer. Based on what
the user specifies in struct msghdr, the next bytes of the buffer will be
name (the next msg_namelen bytes), and then control (the next
msg_controllen bytes). The payload will come at the end. The return value
in the CQE is the total used size of the provided buffer.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-4-dylany@fb.com
[axboe: style fixups, see link]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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this is in preparation for multishot receive from io_uring, where it needs
to have access to the original struct user_msghdr.
functionally this should be a no-op.
Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-3-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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this is in preparation for multishot receive from io_uring, where it needs
to have access to the original struct user_msghdr.
functionally this should be a no-op.
Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Match up work done in "io_uring: allow iov_len = 0 for recvmsg and buffer
select", but for compat code path.
Fixes: a68caad69ce5 ("io_uring: allow iov_len = 0 for recvmsg and buffer select")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220708181838.1495428-3-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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If multishot is not actually polling then return IOU_OK rather than the
result.
If the result was > 0 this will confuse things further up the callstack
which expect a return <= 0.
Fixes: 1300ebb20286 ("io_uring: multishot recv")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220708181838.1495428-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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For recvmsg/sendmsg, if they don't complete inline, we currently need
to allocate a struct io_async_msghdr for each request. This is a
somewhat large struct.
Hook up sendmsg/recvmsg to use the io_alloc_cache. This reduces the
alloc + free overhead considerably, yielding 4-5% of extra performance
running netbench.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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recvmsg has semantics that do not make it trivial to extend to
multishot. Specifically it has user pointers and returns data in the
original parameter. In order to make this API useful these will need to be
somehow included with the provided buffers.
For now remove multishot for recvmsg as it is not useful.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220704140106.200167-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Support multishot receive for io_uring.
Typical server applications will run a loop where for each recv CQE it
requeues another recv/recvmsg.
This can be simplified by using the existing multishot functionality
combined with io_uring's provided buffers.
The API is to add the IORING_RECV_MULTISHOT flag to the SQE. CQEs will
then be posted (with IORING_CQE_F_MORE flag set) when data is available
and is read. Once an error occurs or the socket ends, the multishot will
be removed and a completion without IORING_CQE_F_MORE will be posted.
The benefit to this is that the recv is much more performant.
* Subsequent receives are queued up straight away without requiring the
application to finish a processing loop.
* If there are more data in the socket (sat the provided buffer size is
smaller than the socket buffer) then the data is immediately
returned, improving batching.
* Poll is only armed once and reused, saving CPU cycles
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-11-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Similar to multishot poll, drop multishot accept when CQE overflow occurs.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-10-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Some use cases of io_post_aux_cqe would not want to overflow as is, but
might want to change the flags/result. For example multishot receive
requires in order CQE, and so if there is an overflow it would need to
stop receiving until the overflow is taken care of.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-8-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Rather than passing an error back to the user with a buffer attached,
recycle the buffer immediately.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-5-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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When using BUFFER_SELECT there is no technical requirement that the user
actually provides iov, and this removes one copy_from_user call.
So allow iov_len to be 0.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-4-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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io_uring/io_uring.h already includes io_uring_types.h, no need to
include it every time. Kill it in a bunch of places, it prepares us for
following patches.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/94d8c943fbe0ef949981c508ddcee7fc1c18850f.1655384063.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Deduplicate some code and add a helper for filling an aux CQE, locking
and notification.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b7c6557c8f9dc5c4cfb01292116c682a0ff61081.1655455613.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Move both the opcodes related to it, and the internals code dealing with
it.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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While at it, convert the handlers to just use io_eopnotsupp_prep()
if CONFIG_NET isn't set.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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