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authorJens Axboe <axboe@kernel.dk>2023-11-03 10:35:40 -0600
committerJens Axboe <axboe@kernel.dk>2023-11-03 13:25:50 -0600
commitf8f9ab2d98116e79d220f1d089df7464ad4e026d (patch)
treeba88cc3a5ed2a127eb2a9ecbfa3a88160f4421dd /io_uring
parent0df96fb71a395b4fc9c80180306420c743f395a8 (diff)
downloadlinux-f8f9ab2d98116e79d220f1d089df7464ad4e026d.tar.gz
io_uring/net: ensure socket is marked connected on connect retry
io_uring does non-blocking connection attempts, which can yield some unexpected results if a connect request is re-attempted by an an application. This is equivalent to the following sync syscall sequence: sock = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP); connect(sock, &addr, sizeof(addr); ret == -1 and errno == EINPROGRESS expected here. Now poll for POLLOUT on sock, and when that returns, we expect the socket to be connected. But if we follow that procedure with: connect(sock, &addr, sizeof(addr)); you'd expect ret == -1 and errno == EISCONN here, but you actually get ret == 0. If we attempt the connection one more time, then we get EISCON as expected. io_uring used to do this, but turns out that bluetooth fails with EBADFD if you attempt to re-connect. Also looks like EISCONN _could_ occur with this sequence. Retain the ->in_progress logic, but work-around a potential EISCONN or EBADFD error and only in those cases look at the sock_error(). This should work in general and avoid the odd sequence of a repeated connect request returning success when the socket is already connected. This is all a side effect of the socket state being in a CONNECTING state when we get EINPROGRESS, and only a re-connect or other related operation will turn that into CONNECTED. Cc: stable@vger.kernel.org Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT") Link: https://github.com/axboe/liburing/issues/980 Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'io_uring')
-rw-r--r--io_uring/net.c24
1 files changed, 11 insertions, 13 deletions
diff --git a/io_uring/net.c b/io_uring/net.c
index 7a8e298af81b3b..75d494dad7e2c7 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -1461,16 +1461,6 @@ int io_connect(struct io_kiocb *req, unsigned int issue_flags)
int ret;
bool force_nonblock = issue_flags & IO_URING_F_NONBLOCK;
- if (connect->in_progress) {
- struct socket *socket;
-
- ret = -ENOTSOCK;
- socket = sock_from_file(req->file);
- if (socket)
- ret = sock_error(socket->sk);
- goto out;
- }
-
if (req_has_async_data(req)) {
io = req->async_data;
} else {
@@ -1490,9 +1480,7 @@ int io_connect(struct io_kiocb *req, unsigned int issue_flags)
&& force_nonblock) {
if (ret == -EINPROGRESS) {
connect->in_progress = true;
- return -EAGAIN;
- }
- if (ret == -ECONNABORTED) {
+ } else if (ret == -ECONNABORTED) {
if (connect->seen_econnaborted)
goto out;
connect->seen_econnaborted = true;
@@ -1506,6 +1494,16 @@ int io_connect(struct io_kiocb *req, unsigned int issue_flags)
memcpy(req->async_data, &__io, sizeof(__io));
return -EAGAIN;
}
+ if (connect->in_progress) {
+ /*
+ * At least bluetooth will return -EBADFD on a re-connect
+ * attempt, and it's (supposedly) also valid to get -EISCONN
+ * which means the previous result is good. For both of these,
+ * grab the sock_error() and use that for the completion.
+ */
+ if (ret == -EBADFD || ret == -EISCONN)
+ ret = sock_error(sock_from_file(req->file)->sk);
+ }
if (ret == -ERESTARTSYS)
ret = -EINTR;
out: