% glossary.tex % mainfile: perfbook.tex % SPDX-License-Identifier: CC-BY-SA-3.0 \chapter{Glossary} % \Epigraph{Dictionaries are inherently circular in nature.} {\emph{Self Reference in word definitions}, David~Levary~et~al.} \begin{description} \item[\IXG{Acquire Load}:] A read from memory that has acquire semantics. Normal use cases pair an acquire load with a release store, in which case if the load returns the value stored, then all code executed by the loading CPU after that acquire load will see the effects of all memory-reference instructions executed by the storing CPU prior to that release store. Acquiring a lock provides similar memory-ordering semantics, hence the ``acquire'' in ``acquire load''. (See also ``memory barrier'' and ``release store''.) \item[\IXGh{Address}{dependency}:] The value returned by a load instruction is used to compute a later memory-reference instruction's address. Address dependencies provide weak memory ordering as described in \cref{sec:memorder:Address Dependencies}. However, because compilers do not understand them, address dependencies are fragile, so please pay close attention to the potential difficulties discussed in \cref{sec:memorder:Address- and Data-Dependency Difficulties}. \item[\IXGr{Amdahl's Law}:] If sufficient numbers of CPUs are used to run a job that has both a sequential portion and a concurrent portion, performance and scalability will be limited by the overhead of the sequential portion. \item[\IXGalt{Associativity}{Cache associativity}:] The number of cache lines that can be held simultaneously in a given cache, when all of these cache lines hash identically in that cache. A cache that could hold four cache lines for each possible hash value would be termed a ``four-way set-associative'' cache, while a cache that could hold only one cache line for each possible hash value would be termed a ``direct-mapped'' cache. A cache whose associativity was equal to its capacity would be termed a ``fully associative'' cache. Fully associative caches have the advantage of eliminating associativity misses, but, due to hardware limitations, fully associative caches are normally quite limited in size. The associativity of the large caches found on modern microprocessors typically range from two-way to eight-way. \item[\IXGalth{Associativity Miss}{associativity}{cache miss}:] A cache miss incurred because the corresponding CPU has recently accessed more data hashing to a given set of the cache than will fit in that set. Fully associative caches are not subject to associativity misses (or, equivalently, in fully associative caches, associativity and capacity misses are identical). \item[\IXG{Atomic}:] An operation is considered ``atomic'' if it is not possible to observe any intermediate state. For example, on most CPUs, a store to a properly aligned pointer is atomic, because other CPUs will see either the old value or the new value, but are guaranteed not to see some mixed value containing some pieces of the new and old values. \item[\IXG{Atomic Read-Modify-Write Operation}:] An atomic operation that both reads and writes memory is considered an atomic read-modify-write operation, or atomic RMW operation for short. Although the value written usually depends on the value read, \co{atomic_xchg()} is the exception that proves this rule. \item[\IXGh{Bounded}{Wait Free}:] A forward-progress guarantee in which every thread makes progress within a specific finite period of time, the specific time being the bound. \item[\IXGh{Bounded Population-Oblivious}{Wait Free}:] A forward-progress guarantee in which every thread makes progress within a specific finite period of time, the specific time being the bound, where this bound is independent of the number of threads. \item[\IXG{Cache}:] In modern computer systems, CPUs have caches in which to hold frequently used data. These caches can be thought of as hardware hash tables with very simple hash functions, but in which each hash bucket (termed a ``set'' by hardware types) can hold only a limited number of data items. The number of data items that can be held by each of a cache's hash buckets is termed the cache's ``associativity''. These data items are normally called ``cache lines'', which can be thought of a fixed-length blocks of data that circulate among the CPUs and memory. \item[\IXG{Cache Coherence}:] A property of most modern SMP machines where all CPUs will observe a sequence of values for a given variable that is consistent with at least one global order of values for that variable. Cache coherence also guarantees that at the end of a group of stores to a given variable, all CPUs will agree on the final value for that variable. Note that cache coherence applies only to the series of values taken on by a single variable. In contrast, the memory consistency model for a given machine describes the order in which loads and stores to groups of variables will appear to occur. See \cref{sec:memorder:Cache Coherence} for more information. \item[\IXG{Cache-Coherence Protocol}:] A communications protocol, normally implemented in hardware, that enforces memory consistency and ordering, preventing different CPUs from seeing inconsistent views of data held in their caches. \item[\IXG{Cache Geometry}:] The size and associativity of a cache is termed its geometry. Each cache may be thought of as a two-dimensional array, with rows of cache lines (``sets'') that have the same hash value, and columns of cache lines (``ways'') in which every cache line has a different hash value. The associativity of a given cache is its number of columns (hence the name ``way''---a two-way set-associative cache has two ``ways''), and the size of the cache is its number of rows multiplied by its number of columns. \item[\IXG{Cache Line}:] (1) The unit of data that circulates among the CPUs and memory, usually a moderate power of two in size. Typical cache-line sizes range from 16 to 256 bytes. \\ (2) A physical location in a CPU cache capable of holding one cache-line unit of data. \\ (3) A physical location in memory capable of holding one cache-line unit of data, but that it also aligned on a cache-line boundary. For example, the address of the first word of a cache line in memory will end in 0x00 on systems with 256-byte cache lines. \item[\IXG{Cache Miss}:] A cache miss occurs when data needed by the CPU is not in that CPU's cache. The data might be missing because of a number of reasons, including: \begin{enumerate*}[(1)] \item This CPU has never accessed the data before (``startup'' or ``warmup'' miss), \item This CPU has recently accessed more data than would fit in its cache, so that some of the older data had to be removed (``capacity'' miss), \item This CPU has recently accessed more data in a given set\footnote{ In hardware-cache terminology, the word ``set'' is used in the same way that the word ``bucket'' is used when discussing software caches.} than that set could hold (``associativity'' miss), \item Some other CPU has written to the data (or some other data in the same cache line) since this CPU has accessed it (``communication miss''), or \item This CPU attempted to write to a cache line that is currently read-only, possibly due to that line being replicated in other CPUs' caches. \end{enumerate*} \item[\IXGalth{Capacity Miss}{capacity}{cache miss}:] A cache miss incurred because the corresponding CPU has recently accessed more data than will fit into the cache. \item[CAS:]\glsuseriii{cas} Compare-and-swap operation, which is an atomic operation that takes a pointer, and old value, and a new value. If the pointed-to value is equal to the old value, it is atomically replaced with the new value. There is some variety in CAS API\@. One variation returns the actual pointed-to value, so that the caller compares the CAS return value to the specified old value, with equality indicating a successful CAS operation. Another variation returns a boolean success indication, in which case a pointer to the old value may be passed in, and if so, the old value is updated in the CAS failure case. \item[\IXG{Clash Free}:] A forward-progress guarantee in which, in the absence of contention, at least one thread makes progress within a finite period of time. \item[\IXGalth{Code Locking}{code}{locking}:] A simple locking design in which a ``global lock'' is used to protect a set of critical sections, so that access by a given thread to that set is granted or denied based only on the set of threads currently occupying the set of critical sections, not based on what data the thread intends to access. The scalability of a code-locked program is limited by the code; increasing the size of the data set will normally not increase scalability (in fact, will typically \emph{decrease} scalability by increasing ``lock contention''). Contrast with ``data locking''. \item[\IXG{Combinatorial Explosion}:] Denotes the exponential increase in executions that formal-verification tools must analyze as problem size increases. \item[\IXG{Combinatorial Implosion}:] Denotes the exponential decrease in executions that formal-verification tools must analyze when a given code fragment is partitioned. \item[\IXGalth{Communication Miss}{communication}{cache miss}:] A cache miss incurred because some other CPU has written to the cache line since the last time this CPU accessed it. \item[\IXG{Concurrent}:] In this book, a synonym of parallel. Please see \cref{sec:app:questions:What is the Difference Between ``Concurrent'' and ``Parallel''?} on \cpageref{sec:app:questions:What is the Difference Between ``Concurrent'' and ``Parallel''?} for a discussion of the recent distinction between these two terms. \item[\IXGh{Control}{dependency}:] The value returned by a load instruction is used to determine whether or not a later store instruction is executed. Control dependencies provide weak memory ordering as described in \cref{sec:memorder:Control Dependencies}. However, because compilers do not understand them, control dependencies are exceedingly fragile, so please avoid using them. If severe performance requirements mean that you absolutely must use control dependencies, please carefully consider the potential calamities discussed in \cref{sec:memorder:Control-Dependency Calamities}. Also, please think carefully about alternative approaches that might permit you to meet your performance requirements without use of control dependencies. \item[\IXG{Critical Section}:] A section of code guarded by some synchronization mechanism, so that its execution constrained by that primitive. For example, if a set of critical sections are guarded by the same global lock, then only one of those critical sections may be executing at a given time. If a thread is executing in one such critical section, any other threads must wait until the first thread completes before executing any of the critical sections in the set. \item[\IXGh{Data}{dependency}:] The value returned by a load instruction is used to compute the value stored by a later store instruction. Data dependencies provide weak memory ordering as described in \cref{sec:memorder:Data Dependencies}. However, because compilers do not understand them, data dependencies are fragile, so please pay close attention to the potential difficulties discussed in \cref{sec:memorder:Address- and Data-Dependency Difficulties}. \item[\IXGh{Data}{Locking}:] A scalable locking design in which each instance of a given data structure has its own lock. If each thread is using a different instance of the data structure, then all of the threads may be executing in the set of critical sections simultaneously. Data locking has the advantage of automatically scaling to increasing numbers of CPUs as the number of instances of data grows. Contrast with ``code locking''. \item[\IXG{Data Race}:] A race condition in which several CPUs or threads access a variable concurrently, and in which at least one of those accesses is a store and at least one of those accesses is a plain access. It is important to note that while the presence of data races often indicates the presence of bugs, the absence of data races in no way implies the absence of bugs. (See ``Plain access'' and ``Race condition''.) \item[\IXG{Deadlock}:] A failure mode in which each of several threads is unable to make progress until some other thread makes progress. For example, if two threads acquire a pair of locks in opposite orders, deadlock can result. More information is provided in \cref{sec:locking:Deadlock}. \item[\IXG{Deadlock Free}:] A forward-progress guarantee in which, in the absence of failures, at least one thread makes progress within a finite period of time. \item[\IXGh{Direct-Mapped}{Cache}:] A cache with only one way, so that it may hold only one cache line with a given hash value. \item[\IXG{Efficiency}:] A measure of effectiveness normally expressed as a ratio of some metric actually achieved to some maximum value. The maximum value might be a theoretical maximum, but in parallel programming is often based on the corresponding measured single-threaded metric. \item[\IXG{Embarrassingly Parallel}:] A problem or algorithm where adding threads does not significantly increase the overall cost of the computation, resulting in linear speedups as threads are added (assuming sufficient CPUs are available). \item[\IXGalth{Energy Efficiency}{energy}{efficiency}:] Shorthand for ``energy-efficient use'' in which the goal is to carry out a given computation with reduced energy consumption. Sublinear scalability can be an obstacle to energy-efficient use of a multicore system. \item[Epoch-Based Reclamation (EBR):]\glsuseriii{ebr} An \acr{rcu} implementation style put forward by \ppl{Keir}{Fraser}~\cite{KeirAnthonyFraserPhD,UCAM-CL-TR-579,KeirFraser2007withoutLocks}. \item[\IXG{Existence Guarantee}:] An existence guarantee is provided by a synchronization mechanism that prevents a given dynamically allocated object from being freed for the duration of that guarantee. For example, \acr{rcu} provides existence guarantees for the duration of \acr{rcu} read-side critical sections. A similar but strictly weaker guarantee is provided by type-safe memory. \item[\IXGh{Exclusive}{Lock}:] An exclusive lock is a mutual-exclusion mechanism that permits only one thread at a time into the set of critical sections guarded by that lock. \item[\IXG{False Sharing}:] If two CPUs each frequently write to one of a pair of data items, but the pair of data items are located in the same cache line, this cache line will be repeatedly invalidated, ``ping-ponging'' back and forth between the two CPUs' caches. This is a common cause of ``cache thrashing'', also called ``cacheline bouncing'' (the latter most commonly in the Linux community). False sharing can dramatically reduce both performance and scalability. \item[\IXG{Forward-Progress Guarantee}:] Algorithms or programs that guarantee that execution will progress at some rate under specified conditions. Academic forward-progress guarantees are grouped into a formal hierarchy shown in \cref{sec:advsync:Non-Blocking Synchronization}. A wide variety of practical forward-progress guarantees are provided by real-time systems, as discussed in \cref{sec:advsync:Parallel Real-Time Computing}. \item[\IXG{Fragmentation}:] A memory pool that has a large amount of unused memory, but not laid out to permit satisfying a relatively small request is said to be fragmented. External fragmentation occurs when the space is divided up into small fragments lying between allocated blocks of memory, while internal fragmentation occurs when specific requests or types of requests have been allotted more memory than they actually requested. \item[\IXGh{Fully Associative}{Cache}:] A fully associative cache contains only one set, so that it can hold any subset of memory that fits within its capacity. \item[\IXG{Grace Period}:] A grace period is any contiguous time interval such that any \acr{rcu} read-side critical section that began before the start of that interval has completed before the end of that same interval. Many \acr{rcu} implementations define a grace period to be a time interval during which each thread has passed through at least one quiescent state. Since \acr{rcu} read-side critical sections by definition cannot contain quiescent states, these two definitions are almost always interchangeable. \item[Hardware Transactional Memory (HTM):]\glsuseriii{htm} A transactional-memory system based on hardware instructions provided for this purpose, as discussed in \cref{sec:future:Hardware Transactional Memory}. (See ``Transactional memory''.) \item[\IXG{Hazard Pointer}:] A scalable counterpart to a reference counter in which an object's reference count is represented implicitly by a count of the number of special hazard pointers referencing that object. \item[\IXG{Heisenbug}:] A timing-sensitive bug that disappears from sight when you add print statements or tracing in an attempt to track it down. \item[\IXG{Hot Spot}:] Data structure that is very heavily used, resulting in high levels of contention on the corresponding lock. One example of this situation would be a hash table with a poorly chosen hash function. \item[\IXG{Humiliatingly Parallel}:] A problem or algorithm where adding threads significantly \emph{decreases} the overall cost of the computation, resulting in large superlinear speedups as threads are added (assuming sufficient CPUs are available). \item[\IXG{Immutable}:] In this book, a synonym for read-mostly. \item[\IXG{Invalidation}:] When a CPU wishes to write to a data item, it must first ensure that this data item is not present in any other CPUs' cache. If necessary, the item is removed from the other CPUs' caches via ``invalidation'' messages from the writing CPUs to any CPUs having a copy in their caches. \item[IPI:]\glsuseriii{ipi} Inter-processor interrupt, which is an interrupt sent from one CPU to another. IPIs are used heavily in the Linux kernel, for example, within the scheduler to alert CPUs that a high-priority process is now runnable. \item[IRQ:]\glsuseriii{irq} Interrupt request, often used as an abbreviation for ``interrupt'' within the Linux kernel community, as in ``irq handler''. \item[\IXG{Latency}:] The wall-clock time required for a given operation to complete. \item[\IXG{Linearizable}:] A sequence of operations is ``linearizable'' if there is at least one global ordering of the sequence that is consistent with the observations of all CPUs and/or threads. Linearizability is much prized by many researchers, but less useful in practice than one might expect~\cite{AndreasHaas2012FIFOisnt}. \item[\IXG{Livelock}:] A failure mode in which each of several threads is able to execute, but in which a repeating series of failed operations prevents any of the threads from making any useful forward progress. For example, incorrect use of conditional locking (for example, \co{spin_trylock()} in the Linux kernel) can result in livelock. More information is provided in \cref{sec:locking:Livelock and Starvation}. \item[\IXG{Lock}:] A software abstraction that can be used to guard critical sections, as such, an example of a ``mutual exclusion mechanism''. An ``exclusive lock'' permits only one thread at a time into the set of critical sections guarded by that lock, while a ``reader-writer lock'' permits any number of reading threads, or but one writing thread, into the set of critical sections guarded by that lock. (Just to be clear, the presence of a writer thread in any of a given reader-writer lock's critical sections will prevent any reader from entering any of that lock's critical sections and vice versa.) \item[\IXG{Lock Contention}:] A lock is said to be suffering contention when it is being used so heavily that there is often a CPU waiting on it. Reducing lock contention is often a concern when designing parallel algorithms and when implementing parallel programs. \item[\IXG{Lock Free}:] A forward-progress guarantee in which at least one thread makes progress within a finite period of time. \item[\IXG{Marked Access}:] A source-code memory access that uses a special function or macro, such as \co{READ_ONCE()}, \co{WRITE_ONCE()}, \co{atomic_inc()}, and so on, in order to protect that access from compiler and/or hardware optimizations. In contrast, a plain access simply mentions the name of the object being accessed, so that in the following, line~2 is the plain-access equivalent of line~1: \begin{VerbatimN} WRITE_ONCE(a, READ_ONCE(b) + READ_ONCE(c)); a = b + c; \end{VerbatimN} \item[\IXG{Memory}:] From the viewpoint of memory models, the main memory, caches, and store buffers in which values might be stored. However, this term is often used to denote the main memory itself, excluding caches and store buffers. \item[\IXG{Memory Barrier}:] A compiler directive that might also include a special memory-barrier instruction. The purpose of a memory barrier is to order memory-reference instructions that executed before the memory barrier to precede those that will execute following that memory barrier. (See also ``read memory barrier'' and ``write memory barrier''.) \item[\IXGh{Memory}{Consistency}:] A set of properties that impose constraints on the order in which accesses to groups of variables appear to occur. Memory consistency models range from sequential consistency, a very constraining model popular in academic circles, through process consistency, release consistency, and weak consistency. \item[\IXGaltr{MESI Protocol}{MESI protocol}:] The cache-coherence protocol featuring modified, exclusive, shared, and invalid (MESI) states, so that this protocol is named after the states that the cache lines in a given cache can take on. A modified line has been recently written to by this CPU, and is the sole representative of the current value of the corresponding memory location. An exclusive cache line has not been written to, but this CPU has the right to write to it at any time, as the line is guaranteed not to be replicated into any other CPU's cache (though the corresponding location in main memory is up to date). A shared cache line is (or might be) replicated in some other CPUs' cache, meaning that this CPU must interact with those other CPUs before writing to this cache line. An invalid cache line contains no value, instead representing ``empty space'' in the cache into which data from memory might be loaded. \item[\IXGaltr{Moore's Law}{Moore's Law}:] A 1965 empirical projection by Gordon Moore that transistor density increases exponentially over time~\cite{GordonMoore1965MooresLaw}. \item[\IXG{Mutual-Exclusion Mechanism}:] A software abstraction that regulates threads' access to ``critical sections'' and corresponding data. \item[NMI:]\glsuseriii{nmi} Non-maskable interrupt. As the name indicates, this is an extremely high-priority interrupt that cannot be masked. These are used for hardware-specific purposes such as profiling. The advantage of using NMIs for profiling is that it allows you to profile code that runs with interrupts disabled. \item[\IXG{Non-Blocking}:] A group of academic forward-progress guarantees that includes bounded population-oblivious wait free, bounded wait free, wait free, lock free, obstruction free, clash free, starvation free, and deadlock free. See \cref{sec:advsync:Non-Blocking Synchronization} for more information. \item[Non-Blocking Synchronization (NBS):]\glsuseriii{nbs} The use of algorithms, mechanisms, or techniques that provide non-blocking forward-progress guarantees. NBS is often used in a more restrictive sense of providing one of the stronger forward-progress guarantees, usually wait free or lock free, but sometimes also obstruction free. (See ``Non-blocking''.) \item[NUCA:]\glsuseriii{nuca} Non-uniform cache architecture, where groups of CPUs share caches and/or store buffers. CPUs in a group can therefore exchange cache lines with each other much more quickly than they can with CPUs in other groups. Systems comprised of CPUs with hardware threads will generally have a NUCA architecture. \item[NUMA:]\glsuseriii{numa} Non-uniform memory architecture, where memory is split into banks and each such bank is ``close'' to a group of CPUs, the group being termed a ``NUMA node''. An example NUMA machine is Sequent's NUMA-Q system, where each group of four CPUs had a bank of memory nearby. The CPUs in a given group can access their memory much more quickly than another group's memory. \item[\IXGaltr{NUMA Node}{NUMA node}:] A group of closely placed CPUs and associated memory within a larger NUMA machines. \item[\IXG{Obstruction Free}:] A forward-progress guarantee in which, in the absence of contention, every thread makes progress within a finite period of time. \item[\IXG{Overhead}:] Operations that must be executed, but which do not contribute directly to the work that must be accomplished. For example, lock acquisition and release is normally considered to be overhead, and specifically to be synchronization overhead. \item[\IXG{Parallel}:] In this book, a synonym of concurrent. Please see \cref{sec:app:questions:What is the Difference Between ``Concurrent'' and ``Parallel''?} on \cpageref{sec:app:questions:What is the Difference Between ``Concurrent'' and ``Parallel''?} for a discussion of the recent distinction between these two terms. \item[\IXG{Performance}:] Rate at which work is done, expressed as work per unit time. If this work is fully serialized, then the performance will be the reciprocal of the mean latency of the work items. \item[\IXGr{Pipelined CPU}:] A CPU with a pipeline, which is an internal flow of instructions internal to the CPU that is in some way similar to an assembly line, with many of the same advantages and disadvantages. In the 1960s through the early 1980s, pipelined CPUs were the province of supercomputers, but started appearing in microprocessors (such as the 80486) in the late 1980s. \item[\IXG{Plain Access}:] A source-code memory access that simply mentions the name of the object being accessed. (See ``Marked access''.) \item[\IXGh{Process}{Consistency}:] A memory-consistency model in which each CPU's stores appear to occur in program order, but in which different CPUs might see accesses from more than one CPU as occurring in different orders. \item[\IXG{Program Order}:] The order in which a given thread's instructions would be executed by a now-mythical ``in-order'' CPU that completely executed each instruction before proceeding to the next instruction. (The reason such CPUs are now the stuff of ancient myths and legends is that they were extremely slow. These dinosaurs were one of the many victims of Moore's-Law-driven increases in CPU clock frequency. Some claim that these beasts will roam the earth once again, others vehemently disagree.) \item[\IXG{Quiescent State}:] In \acr{rcu}, a point in the code where there can be no references held to \acr{rcu}-protected data structures, which is normally any point outside of an \acr{rcu} read-side critical section. Any interval of time during which all threads pass through at least one quiescent state each is termed a ``grace period''. \item[Quiescent-State-Based Reclamation (QSBR):]\glsuseriii{qsbr} An \acr{rcu} implementation style characterized by explicit quiescent states. In \acr{qsbr} implementations, read-side markers (\co{rcu_read_lock()} and \co{rcu_read_unlock()} in the Linux kernel) are no-ops~\cite{McKenney98,Slingwine95}. Hooks in other parts of the software (for example, the Linux-kernel scheduler) provide the quiescent states. \item[\IXG{Race Condition}:] Any situation where multiple CPUs or threads can interact, though this term is often used in cases where such interaction is undesirable. (See ``Data race''.) \item[\IXGaltr{RCU-Protected Data}{RCU-protected data}:] A block of dynamically allocated memory whose freeing will be deferred such that an \acr{rcu} grace period will elapse between the time that there were no longer any \acr{rcu}-reader-accessible pointers to that block and the time that that block is freed. This ensures that no \acr{rcu} readers will have access to that block at the time that it is freed. \item[\IXGaltr{RCU-Protected Pointer}{RCU-protected pointer}:] A pointer to \acr{rcu}-protected data. Such pointers must be handled carefully, for example, any reader that intends to dereference an \acr{rcu}-protected pointer must use \co{rcu_dereference()} (or stronger) to load that pointer, and any updater must use \co{rcu_assign_pointer()} (or stronger) to store to that pointer. More information is provided in \cref{sec:memorder:Address- and Data-Dependency Difficulties}. \item[\IXGalthmr{RCU Read-Side Critical Section}{RCU read-side}{critical section}:] A section of code protected by \acr{rcu}, for example, beginning with \co{rcu_read_lock()} and ending with \co{rcu_read_unlock()}. (See ``Read-side critical section''.) \item[Read-Copy Update (RCU):]\glsuseriii{rcu} A synchronization mechanism that can be thought of as a replacement for reader-writer locking or reference counting. RCU provides extremely low-overhead access for readers, while writers incur additional overhead maintaining old versions for the benefit of pre-existing readers. Readers neither block nor spin, and thus cannot participate in deadlocks, however, they also can see stale data and can run concurrently with updates. RCU is thus best-suited for read-mostly situations where stale data can either be tolerated (as in routing tables) or avoided (as in the Linux kernel's System V IPC implementation). \item[\IXGh{Read}{Memory Barrier}:] A memory barrier that is only guaranteed to affect the ordering of load instructions, that is, reads from memory. (See also ``memory barrier'' and ``write memory barrier''.) \item[\IXG{Read Mostly}:] Read-mostly data is (again, as the name implies) rarely updated. However, it might be updated at any time. \item[\IXG{Read Only}:] Read-only data is, as the name implies, never updated except by beginning-of-time initialization. In this book, a synonym for immutable. \item[\IXGh{Read-Side}{Critical Section}:] A section of code guarded by read-acquisition of some reader-writer synchronization mechanism. For example, if one set of critical sections are guarded by read-acquisition of a given global reader-writer lock, while a second set of critical section are guarded by write-acquisition of that same reader-writer lock, then the first set of critical sections will be the read-side critical sections for that lock. Any number of threads may concurrently execute the read-side critical sections, but only if no thread is executing one of the write-side critical sections. (See also ``RCU read-side critical section''.) \item[\IXGh{Reader-Writer}{Lock}:] A reader-writer lock is a mutual-exclusion mechanism that permits any number of reading threads, or but one writing thread, into the set of critical sections guarded by that lock. Threads attempting to write must wait until all pre-existing reading threads release the lock, and, similarly, if there is a pre-existing writer, any threads attempting to write must wait for the writer to release the lock. A key concern for reader-writer locks is ``fairness'': Can an unending stream of readers starve a writer or vice versa? \item[\IXG{Real Time}:] A situation in which getting the correct result is not sufficient, but where this result must also be obtained within a given amount of time. \item[\IXG{Reference Count}:] A counter that tracks the number of users of a given object or entity. Reference counters provide existence guarantees and are sometimes used to implement garbage collectors. \item[\IXG{Release Store}:] A write to memory that has release semantics. Normal use cases pair an acquire load with a release store, in which case if the load returns the value stored, then all code executed by the loading CPU after that acquire load will see the effects of all memory-reference instructions executed by the storing CPU prior to that release store. Releasing a lock provides similar memory-ordering semantics, hence the ``release'' in ``release store''. (See also ``acquire load'' and ``memory barrier''.) \item[\IXG{Scalability}:] A measure of how effectively a given system is able to utilize additional resources. For parallel computing, the additional resources are usually additional CPUs. \item[\IXGh{Sequence}{Lock}:] A reader-writer synchronization mechanism in which readers retry their operations if a writer was present. \item[\IXGh{Sequential}{Consistency}:] A memory-consistency model where all memory references appear to occur in an order consistent with a single global order, and where each CPU's memory references appear to all CPUs to occur in program order. \item[Software Transactional Memory (HTM):]\glsuseriii{stm} A transactional-memory system capable running on computer systems without special hardware support. (See ``Transactional memory''.) \item[\IXG{Starvation}:] A condition where at least one CPU or thread is unable to make progress due to an unfortunate series of resource-allocation decisions, as discussed in \cref{sec:locking:Livelock and Starvation}. For example, in a multisocket system, CPUs on one socket having privileged access to the data structure implementing a given lock could prevent CPUs on other sockets from ever acquiring that lock. \item[\IXG{Starvation Free}:] A forward-progress guarantee in which, in the absence of failures, every thread makes progress within a finite period of time. \item[\IXG{Store Buffer}:] A small set of internal registers used by a given CPU to record pending stores while the corresponding cache lines are making their way to that CPU\@. Also called ``store queue''. \item[\IXG{Store Forwarding}:] An arrangement where a given CPU refers to its store buffer as well as its cache so as to ensure that the software sees the memory operations performed by this CPU as if they were carried out in program order. \item[\IXGr{Superscalar CPU}:] A scalar (non-vector) CPU capable of executing multiple instructions concurrently. This is a step up from a pipelined CPU that executes multiple instructions in an assembly-line fashion---in a superscalar CPU, each stage of the pipeline would be capable of handling more than one instruction. For example, if the conditions were exactly right, the Intel Pentium Pro CPU from the mid-1990s could execute two (and sometimes three) instructions per clock cycle. Thus, a 200\,MHz Pentium Pro CPU could ``retire'', or complete the execution of, up to 400 million instructions per second. \item[\IXG{Synchronization}:] Means for avoiding destructive interactions among CPUs or threads. Synchronization mechanisms include atomic RMW operations, memory barriers, locking, reference counting, hazard pointers, sequence locking, RCU, non-blocking synchronization, and transactional memory. \item[\IXG{Teachable}:] A topic, concept, method, or mechanism that teachers believe that they understand completely and are therefore comfortable teaching. \item[\IXG{Throughput}:] A performance metric featuring work items completed per unit time. \item[Transactional Lock Elision (TLE):]\glsuseriii{tle} The use of transactional memory to emulate locking. Synchronization is instead carried out by conflicting accesses to the data to be protected by the lock. In some cases, this can increase performance because TLE avoids contention on the lock word~\cite{MartinPohlack2011HTM2TLE,Kleen:2014:SEL:2566590.2576793,PascalFelber2016rwlockElision,SeongJaePark2020HTMRCUlock}. \item[Transactional Memory (TM):]\glsuseriii{tm} A synchronization mechanism that gathers groups of memory accesses so as to execute them atomically from the viewpoint of transactions on other CPUs or threads, discussed in \cref{sec:future:Transactional Memory,sec:future:Hardware Transactional Memory}. \item[\IXG{Type-Safe Memory}:] Type-safe memory~\cite{Cheriton96a} is provided by a synchronization mechanism that prevents a given dynamically allocated object from changing to an incompatible type. Note that the object might well be freed and then reallocated, but the reallocated object is guaranteed to be of a compatible type. Within the Linux kernel, type-safe memory is provided within RCU read-side critical sections for memory allocated from slabs marked with the \co{SLAB_TYPESAFE_BY_RCU} flag. The strictly stronger existence guarantee also prevents freeing of the protected object. \item[Unbounded Transactional Memory (UTM):]\glsuseriii{utm} A transactional-memory system based on hardware instructions provided for this purpose, but with special hardware or software capabilities that allow a given transaction to have a very large memory footprint. Such a system would at least partially avoid HTM's transaction-size limitations called out in \cref{sec:future:Transaction-Size Limitations}. (See ``Hardware transactional memory''.) \item[\IXG{Unfairness}:] A condition where the progress of at least one CPU or thread is impeded by an unfortunate series of resource-allocation decisions, as discussed in \cref{sec:locking:Livelock and Starvation}. Extreme levels of unfairness are termed ``starvation''. \item[\IXG{Unteachable}:] A topic, concept, method, or mechanism that the teacher does not understand well is therefore uncomfortable teaching. \item[\IXGr{Vector CPU}:] A CPU that can apply a single instruction to multiple items of data concurrently. In the 1960s through the 1980s, only supercomputers had vector capabilities, but the advent of MMX in x86 CPUs and VMX in PowerPC CPUs brought vector processing to the masses. \item[\IXG{Wait Free}:] A forward-progress guarantee in which every thread makes progress within a finite period of time. \item[\IXGh{Write}{Memory Barrier}:] A memory barrier that is only guaranteed to affect the ordering of store instructions, that is, writes to memory. (See also ``memory barrier'' and ``read memory barrier''.) \item[\IXGalth{Write Miss}{write}{cache miss}:] A cache miss incurred because the corresponding CPU attempted to write to a cache line that is read-only, most likely due to its being replicated in other CPUs' caches. \item[\IXG{Write Mostly}:] Write-mostly data is (yet again, as the name implies) frequently updated. \item[\IXGh{Write-Side}{Critical Section}:] A section of code guarded by write-acquisition of some reader-writer synchronization mechanism. For example, if one set of critical sections are guarded by write-acquisition of a given global reader-writer lock, while a second set of critical section are guarded by read-acquisition of that same reader-writer lock, then the first set of critical sections will be the write-side critical sections for that lock. Only one thread may execute in the write-side critical section at a time, and even then only if there are no threads are executing concurrently in any of the corresponding read-side critical sections. \end{description}