/* * SMP- and interrupt-safe semaphores.. * * This file is subject to the terms and conditions of the GNU General Public * License. See the file "COPYING" in the main directory of this archive * for more details. * * (C) Copyright 1996 Linus Torvalds * (C) Copyright 1998, 99, 2000, 01 Ralf Baechle * (C) Copyright 1999, 2000 Silicon Graphics, Inc. * Copyright (C) 2000, 01 MIPS Technologies, Inc. All rights reserved. */ #ifndef _ASM_SEMAPHORE_H #define _ASM_SEMAPHORE_H #include #include #include #include #include #include struct semaphore { #ifdef __MIPSEB__ atomic_t count; atomic_t waking; #else atomic_t waking; atomic_t count; #endif wait_queue_head_t wait; #if WAITQUEUE_DEBUG long __magic; #endif } __attribute__((aligned(8))); #if WAITQUEUE_DEBUG # define __SEM_DEBUG_INIT(name) \ , (long)&(name).__magic #else # define __SEM_DEBUG_INIT(name) #endif #ifdef __MIPSEB__ #define __SEMAPHORE_INITIALIZER(name,count) \ { ATOMIC_INIT(count), ATOMIC_INIT(0), __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) } #else #define __SEMAPHORE_INITIALIZER(name,count) \ { ATOMIC_INIT(0), ATOMIC_INIT(count), __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) } #endif #define __MUTEX_INITIALIZER(name) \ __SEMAPHORE_INITIALIZER(name,1) #define __DECLARE_SEMAPHORE_GENERIC(name,count) \ struct semaphore name = __SEMAPHORE_INITIALIZER(name,count) #define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1) #define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0) static inline void sema_init (struct semaphore *sem, int val) { atomic_set(&sem->count, val); atomic_set(&sem->waking, 0); init_waitqueue_head(&sem->wait); #if WAITQUEUE_DEBUG sem->__magic = (long)&sem->__magic; #endif } static inline void init_MUTEX (struct semaphore *sem) { sema_init(sem, 1); } static inline void init_MUTEX_LOCKED (struct semaphore *sem) { sema_init(sem, 0); } asmlinkage void __down(struct semaphore * sem); asmlinkage int __down_interruptible(struct semaphore * sem); asmlinkage int __down_trylock(struct semaphore * sem); asmlinkage void __up(struct semaphore * sem); static inline void down(struct semaphore * sem) { #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif if (atomic_dec_return(&sem->count) < 0) __down(sem); } /* * Interruptible try to acquire a semaphore. If we obtained * it, return zero. If we were interrupted, returns -EINTR */ static inline int down_interruptible(struct semaphore * sem) { int ret = 0; #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif if (atomic_dec_return(&sem->count) < 0) ret = __down_interruptible(sem); return ret; } #ifndef CONFIG_CPU_HAS_LLDSCD /* * Non-blockingly attempt to down() a semaphore. * Returns zero if we acquired it */ static inline int down_trylock(struct semaphore * sem) { int ret = 0; if (atomic_dec_return(&sem->count) < 0) ret = __down_trylock(sem); return ret; } #else /* * down_trylock returns 0 on success, 1 if we failed to get the lock. * * We must manipulate count and waking simultaneously and atomically. * Here, we this by using ll/sc on the pair of 32-bit words. This * won't work on MIPS32 platforms, however, and must be rewritten. * * Pseudocode: * * Decrement(sem->count) * If(sem->count >=0) { * Return(SUCCESS) // resource is free * } else { * If(sem->waking <= 0) { // if no wakeup pending * Increment(sem->count) // undo decrement * Return(FAILURE) * } else { * Decrement(sem->waking) // otherwise "steal" wakeup * Return(SUCCESS) * } * } */ static inline int down_trylock(struct semaphore * sem) { long ret, tmp, tmp2, sub; #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif __asm__ __volatile__( ".set\tmips3\t\t\t# down_trylock\n" "0:\tlld\t%1, %4\n\t" "dli\t%3, 0x0000000100000000\n\t" "dsubu\t%1, %3\n\t" "li\t%0, 0\n\t" "bgez\t%1, 2f\n\t" "sll\t%2, %1, 0\n\t" "blez\t%2, 1f\n\t" "daddiu\t%1, %1, -1\n\t" "b\t2f\n\t" "1:\tdaddu\t%1, %1, %3\n" "li\t%0, 1\n" "2:\tscd\t%1, %4\n\t" "beqz\t%1, 0b\n\t" ".set mips0" : "=&r"(ret), "=&r"(tmp), "=&r"(tmp2), "=&r"(sub) : "m"(*sem) : "memory"); return ret; } #endif /* CONFIG_CPU_HAS_LLDSCD */ /* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). */ static inline void up(struct semaphore * sem) { #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif if (atomic_inc_return(&sem->count) <= 0) __up(sem); } #endif /* _ASM_SEMAPHORE_H */