/* * asmmacro.h: Assembler macros to make things easier to read. * * Copyright (C) 1996 David S. Miller (dm@engr.sgi.com) * Copyright (C) 1998 Ralf Baechle */ #ifndef _ASM_ASMMACRO_H #define _ASM_ASMMACRO_H #include #define FPU_SAVE_DOUBLE(thread, tmp) \ cfc1 tmp, fcr31; \ sdc1 $f0, (THREAD_FPU + 0x000)(thread); \ sdc1 $f2, (THREAD_FPU + 0x010)(thread); \ sdc1 $f4, (THREAD_FPU + 0x020)(thread); \ sdc1 $f6, (THREAD_FPU + 0x030)(thread); \ sdc1 $f8, (THREAD_FPU + 0x040)(thread); \ sdc1 $f10, (THREAD_FPU + 0x050)(thread); \ sdc1 $f12, (THREAD_FPU + 0x060)(thread); \ sdc1 $f14, (THREAD_FPU + 0x070)(thread); \ sdc1 $f16, (THREAD_FPU + 0x080)(thread); \ sdc1 $f18, (THREAD_FPU + 0x090)(thread); \ sdc1 $f20, (THREAD_FPU + 0x0a0)(thread); \ sdc1 $f22, (THREAD_FPU + 0x0b0)(thread); \ sdc1 $f24, (THREAD_FPU + 0x0c0)(thread); \ sdc1 $f26, (THREAD_FPU + 0x0d0)(thread); \ sdc1 $f28, (THREAD_FPU + 0x0e0)(thread); \ sdc1 $f30, (THREAD_FPU + 0x0f0)(thread); \ sw tmp, (THREAD_FPU + 0x100)(thread) #define FPU_SAVE_SINGLE(thread,tmp) \ cfc1 tmp, fcr31; \ swc1 $f0, (THREAD_FPU + 0x000)(thread); \ swc1 $f1, (THREAD_FPU + 0x008)(thread); \ swc1 $f2, (THREAD_FPU + 0x010)(thread); \ swc1 $f3, (THREAD_FPU + 0x018)(thread); \ swc1 $f4, (THREAD_FPU + 0x020)(thread); \ swc1 $f5, (THREAD_FPU + 0x028)(thread); \ swc1 $f6, (THREAD_FPU + 0x030)(thread); \ swc1 $f7, (THREAD_FPU + 0x038)(thread); \ swc1 $f8, (THREAD_FPU + 0x040)(thread); \ swc1 $f9, (THREAD_FPU + 0x048)(thread); \ swc1 $f10, (THREAD_FPU + 0x050)(thread); \ swc1 $f11, (THREAD_FPU + 0x058)(thread); \ swc1 $f12, (THREAD_FPU + 0x060)(thread); \ swc1 $f13, (THREAD_FPU + 0x068)(thread); \ swc1 $f14, (THREAD_FPU + 0x070)(thread); \ swc1 $f15, (THREAD_FPU + 0x078)(thread); \ swc1 $f16, (THREAD_FPU + 0x080)(thread); \ swc1 $f17, (THREAD_FPU + 0x088)(thread); \ swc1 $f18, (THREAD_FPU + 0x090)(thread); \ swc1 $f19, (THREAD_FPU + 0x098)(thread); \ swc1 $f20, (THREAD_FPU + 0x0a0)(thread); \ swc1 $f21, (THREAD_FPU + 0x0a8)(thread); \ swc1 $f22, (THREAD_FPU + 0x0b0)(thread); \ swc1 $f23, (THREAD_FPU + 0x0b8)(thread); \ swc1 $f24, (THREAD_FPU + 0x0c0)(thread); \ swc1 $f25, (THREAD_FPU + 0x0c8)(thread); \ swc1 $f26, (THREAD_FPU + 0x0d0)(thread); \ swc1 $f27, (THREAD_FPU + 0x0d8)(thread); \ swc1 $f28, (THREAD_FPU + 0x0e0)(thread); \ swc1 $f29, (THREAD_FPU + 0x0e8)(thread); \ swc1 $f30, (THREAD_FPU + 0x0f0)(thread); \ swc1 $f31, (THREAD_FPU + 0x0f8)(thread); \ sw tmp, (THREAD_FPU + 0x100)(thread) #define FPU_RESTORE_DOUBLE(thread, tmp) \ lw tmp, (THREAD_FPU + 0x100)(thread); \ ldc1 $f0, (THREAD_FPU + 0x000)(thread); \ ldc1 $f2, (THREAD_FPU + 0x010)(thread); \ ldc1 $f4, (THREAD_FPU + 0x020)(thread); \ ldc1 $f6, (THREAD_FPU + 0x030)(thread); \ ldc1 $f8, (THREAD_FPU + 0x040)(thread); \ ldc1 $f10, (THREAD_FPU + 0x050)(thread); \ ldc1 $f12, (THREAD_FPU + 0x060)(thread); \ ldc1 $f14, (THREAD_FPU + 0x070)(thread); \ ldc1 $f16, (THREAD_FPU + 0x080)(thread); \ ldc1 $f18, (THREAD_FPU + 0x090)(thread); \ ldc1 $f20, (THREAD_FPU + 0x0a0)(thread); \ ldc1 $f22, (THREAD_FPU + 0x0b0)(thread); \ ldc1 $f24, (THREAD_FPU + 0x0c0)(thread); \ ldc1 $f26, (THREAD_FPU + 0x0d0)(thread); \ ldc1 $f28, (THREAD_FPU + 0x0e0)(thread); \ ldc1 $f30, (THREAD_FPU + 0x0f0)(thread); \ ctc1 tmp, fcr31 #define FPU_RESTORE_SINGLE(thread,tmp) \ lw tmp, (THREAD_FPU + 0x100)(thread); \ lwc1 $f0, (THREAD_FPU + 0x000)(thread); \ lwc1 $f1, (THREAD_FPU + 0x008)(thread); \ lwc1 $f2, (THREAD_FPU + 0x010)(thread); \ lwc1 $f3, (THREAD_FPU + 0x018)(thread); \ lwc1 $f4, (THREAD_FPU + 0x020)(thread); \ lwc1 $f5, (THREAD_FPU + 0x028)(thread); \ lwc1 $f6, (THREAD_FPU + 0x030)(thread); \ lwc1 $f7, (THREAD_FPU + 0x038)(thread); \ lwc1 $f8, (THREAD_FPU + 0x040)(thread); \ lwc1 $f9, (THREAD_FPU + 0x048)(thread); \ lwc1 $f10, (THREAD_FPU + 0x050)(thread); \ lwc1 $f11, (THREAD_FPU + 0x058)(thread); \ lwc1 $f12, (THREAD_FPU + 0x060)(thread); \ lwc1 $f13, (THREAD_FPU + 0x068)(thread); \ lwc1 $f14, (THREAD_FPU + 0x070)(thread); \ lwc1 $f15, (THREAD_FPU + 0x078)(thread); \ lwc1 $f16, (THREAD_FPU + 0x080)(thread); \ lwc1 $f17, (THREAD_FPU + 0x088)(thread); \ lwc1 $f18, (THREAD_FPU + 0x090)(thread); \ lwc1 $f19, (THREAD_FPU + 0x098)(thread); \ lwc1 $f20, (THREAD_FPU + 0x0a0)(thread); \ lwc1 $f21, (THREAD_FPU + 0x0a8)(thread); \ lwc1 $f22, (THREAD_FPU + 0x0b0)(thread); \ lwc1 $f23, (THREAD_FPU + 0x0b8)(thread); \ lwc1 $f24, (THREAD_FPU + 0x0c0)(thread); \ lwc1 $f25, (THREAD_FPU + 0x0c8)(thread); \ lwc1 $f26, (THREAD_FPU + 0x0d0)(thread); \ lwc1 $f27, (THREAD_FPU + 0x0d8)(thread); \ lwc1 $f28, (THREAD_FPU + 0x0e0)(thread); \ lwc1 $f29, (THREAD_FPU + 0x0e8)(thread); \ lwc1 $f30, (THREAD_FPU + 0x0f0)(thread); \ lwc1 $f31, (THREAD_FPU + 0x0f8)(thread); \ ctc1 tmp, fcr31 #define CPU_SAVE_NONSCRATCH(thread) \ sw s0, THREAD_REG16(thread); \ sw s1, THREAD_REG17(thread); \ sw s2, THREAD_REG18(thread); \ sw s3, THREAD_REG19(thread); \ sw s4, THREAD_REG20(thread); \ sw s5, THREAD_REG21(thread); \ sw s6, THREAD_REG22(thread); \ sw s7, THREAD_REG23(thread); \ sw sp, THREAD_REG29(thread); \ sw fp, THREAD_REG30(thread) #define CPU_RESTORE_NONSCRATCH(thread) \ lw s0, THREAD_REG16(thread); \ lw s1, THREAD_REG17(thread); \ lw s2, THREAD_REG18(thread); \ lw s3, THREAD_REG19(thread); \ lw s4, THREAD_REG20(thread); \ lw s5, THREAD_REG21(thread); \ lw s6, THREAD_REG22(thread); \ lw s7, THREAD_REG23(thread); \ lw sp, THREAD_REG29(thread); \ lw fp, THREAD_REG30(thread); \ lw ra, THREAD_REG31(thread) #endif /* _ASM_ASMMACRO_H */