/* * linux/fs/lockd/clntlock.c * * Lock handling for the client side NLM implementation * * Copyright (C) 1996, Olaf Kirch */ #define __KERNEL_SYSCALLS__ #include #include #include #include #include #include #include #include #include #define NLMDBG_FACILITY NLMDBG_CLIENT /* * Local function prototypes */ static int reclaimer(void *ptr); /* * The following functions handle blocking and granting from the * client perspective. */ /* * This is the representation of a blocked client lock. */ struct nlm_wait { struct nlm_wait * b_next; /* linked list */ wait_queue_head_t b_wait; /* where to wait on */ struct nlm_host * b_host; struct file_lock * b_lock; /* local file lock */ unsigned short b_reclaim; /* got to reclaim lock */ u32 b_status; /* grant callback status */ }; static struct nlm_wait * nlm_blocked; /* * Block on a lock */ int nlmclnt_block(struct nlm_host *host, struct file_lock *fl, u32 *statp) { struct nlm_wait block, **head; int err; u32 pstate; block.b_host = host; block.b_lock = fl; init_waitqueue_head(&block.b_wait); block.b_status = NLM_LCK_BLOCKED; block.b_next = nlm_blocked; nlm_blocked = █ /* Remember pseudo nsm state */ pstate = host->h_state; /* Go to sleep waiting for GRANT callback. Some servers seem * to lose callbacks, however, so we're going to poll from * time to time just to make sure. * * For now, the retry frequency is pretty high; normally * a 1 minute timeout would do. See the comment before * nlmclnt_lock for an explanation. */ sleep_on_timeout(&block.b_wait, 30*HZ); for (head = &nlm_blocked; *head; head = &(*head)->b_next) { if (*head == &block) { *head = block.b_next; break; } } if (!signalled()) { *statp = block.b_status; return 0; } /* Okay, we were interrupted. Cancel the pending request * unless the server has rebooted. */ if (pstate == host->h_state && (err = nlmclnt_cancel(host, fl)) < 0) printk(KERN_NOTICE "lockd: CANCEL call failed (errno %d)\n", -err); return -ERESTARTSYS; } /* * The server lockd has called us back to tell us the lock was granted */ u32 nlmclnt_grant(struct nlm_lock *lock) { struct nlm_wait *block; /* * Look up blocked request based on arguments. * Warning: must not use cookie to match it! */ for (block = nlm_blocked; block; block = block->b_next) { if (nlm_compare_locks(block->b_lock, &lock->fl)) break; } /* Ooops, no blocked request found. */ if (block == NULL) return nlm_lck_denied; /* Alright, we found the lock. Set the return status and * wake up the caller. */ block->b_status = NLM_LCK_GRANTED; wake_up(&block->b_wait); return nlm_granted; } /* * The following procedures deal with the recovery of locks after a * server crash. */ /* * Mark the locks for reclaiming. * FIXME: In 2.5 we don't want to iterate through any global file_lock_list. * Maintain NLM lock reclaiming lists in the nlm_host instead. */ static void nlmclnt_mark_reclaim(struct nlm_host *host) { struct file_lock *fl; struct inode *inode; struct list_head *tmp; list_for_each(tmp, &file_lock_list) { fl = list_entry(tmp, struct file_lock, fl_link); inode = fl->fl_file->f_dentry->d_inode; if (inode->i_sb->s_magic != NFS_SUPER_MAGIC) continue; if (fl->fl_u.nfs_fl.host != host) continue; if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_GRANTED)) continue; fl->fl_u.nfs_fl.flags |= NFS_LCK_RECLAIM; } } /* * Someone has sent us an SM_NOTIFY. Ensure we bind to the new port number, * that we mark locks for reclaiming, and that we bump the pseudo NSM state. */ static inline void nlmclnt_prepare_reclaim(struct nlm_host *host, u32 newstate) { host->h_monitored = 0; host->h_nsmstate = newstate; host->h_state++; host->h_nextrebind = 0; nlm_rebind_host(host); nlmclnt_mark_reclaim(host); dprintk("NLM: reclaiming locks for host %s", host->h_name); } /* * Reclaim all locks on server host. We do this by spawning a separate * reclaimer thread. */ void nlmclnt_recovery(struct nlm_host *host, u32 newstate) { if (host->h_reclaiming++) { if (host->h_nsmstate == newstate) return; nlmclnt_prepare_reclaim(host, newstate); } else { nlmclnt_prepare_reclaim(host, newstate); nlm_get_host(host); MOD_INC_USE_COUNT; kernel_thread(reclaimer, host, CLONE_SIGNAL); } } static int reclaimer(void *ptr) { struct nlm_host *host = (struct nlm_host *) ptr; struct nlm_wait *block; struct list_head *tmp; struct file_lock *fl; struct inode *inode; daemonize(); reparent_to_init(); snprintf(current->comm, sizeof(current->comm), "%s-reclaim", host->h_name); /* This one ensures that our parent doesn't terminate while the * reclaim is in progress */ lock_kernel(); lockd_up(); /* First, reclaim all locks that have been marked. */ restart: list_for_each(tmp, &file_lock_list) { fl = list_entry(tmp, struct file_lock, fl_link); inode = fl->fl_file->f_dentry->d_inode; if (inode->i_sb->s_magic != NFS_SUPER_MAGIC) continue; if (fl->fl_u.nfs_fl.host != host) continue; if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_RECLAIM)) continue; fl->fl_u.nfs_fl.flags &= ~NFS_LCK_RECLAIM; nlmclnt_reclaim(host, fl); if (signalled()) break; goto restart; } host->h_reclaiming = 0; wake_up(&host->h_gracewait); /* Now, wake up all processes that sleep on a blocked lock */ for (block = nlm_blocked; block; block = block->b_next) { if (block->b_host == host) { block->b_status = NLM_LCK_DENIED_GRACE_PERIOD; wake_up(&block->b_wait); } } /* Release host handle after use */ nlm_release_host(host); lockd_down(); unlock_kernel(); MOD_DEC_USE_COUNT; return 0; }