#define cons_num (vc_cons[currcons].d->vc_num) #define sw (vc_cons[currcons].d->vc_sw) #define screenbuf (vc_cons[currcons].d->vc_screenbuf) #define screenbuf_size (vc_cons[currcons].d->vc_screenbuf_size) #define origin (vc_cons[currcons].d->vc_origin) #define scr_top (vc_cons[currcons].d->vc_scr_top) #define visible_origin (vc_cons[currcons].d->vc_visible_origin) #define scr_end (vc_cons[currcons].d->vc_scr_end) #define pos (vc_cons[currcons].d->vc_pos) #define top (vc_cons[currcons].d->vc_top) #define bottom (vc_cons[currcons].d->vc_bottom) #define x (vc_cons[currcons].d->vc_x) #define y (vc_cons[currcons].d->vc_y) #define vc_state (vc_cons[currcons].d->vc_state) #define npar (vc_cons[currcons].d->vc_npar) #define par (vc_cons[currcons].d->vc_par) #define ques (vc_cons[currcons].d->vc_ques) #define attr (vc_cons[currcons].d->vc_attr) #define saved_x (vc_cons[currcons].d->vc_saved_x) #define saved_y (vc_cons[currcons].d->vc_saved_y) #define translate (vc_cons[currcons].d->vc_translate) #define G0_charset (vc_cons[currcons].d->vc_G0_charset) #define G1_charset (vc_cons[currcons].d->vc_G1_charset) #define saved_G0 (vc_cons[currcons].d->vc_saved_G0) #define saved_G1 (vc_cons[currcons].d->vc_saved_G1) #define utf (vc_cons[currcons].d->vc_utf) #define utf_count (vc_cons[currcons].d->vc_utf_count) #define utf_char (vc_cons[currcons].d->vc_utf_char) #define video_erase_char (vc_cons[currcons].d->vc_video_erase_char) #define disp_ctrl (vc_cons[currcons].d->vc_disp_ctrl) #define toggle_meta (vc_cons[currcons].d->vc_toggle_meta) #define decscnm (vc_cons[currcons].d->vc_decscnm) #define decom (vc_cons[currcons].d->vc_decom) #define decawm (vc_cons[currcons].d->vc_decawm) #define deccm (vc_cons[currcons].d->vc_deccm) #define decim (vc_cons[currcons].d->vc_decim) #define deccolm (vc_cons[currcons].d->vc_deccolm) #define need_wrap (vc_cons[currcons].d->vc_need_wrap) #define kmalloced (vc_cons[currcons].d->vc_kmalloced) #define report_mouse (vc_cons[currcons].d->vc_report_mouse) #define color (vc_cons[currcons].d->vc_color) #define s_color (vc_cons[currcons].d->vc_s_color) #define def_color (vc_cons[currcons].d->vc_def_color) #define foreground (color & 0x0f) #define background (color & 0xf0) #define charset (vc_cons[currcons].d->vc_charset) #define s_charset (vc_cons[currcons].d->vc_s_charset) #define intensity (vc_cons[currcons].d->vc_intensity) #define underline (vc_cons[currcons].d->vc_underline) #define blink (vc_cons[currcons].d->vc_blink) #define reverse (vc_cons[currcons].d->vc_reverse) #define s_intensity (vc_cons[currcons].d->vc_s_intensity) #define s_underline (vc_cons[currcons].d->vc_s_underline) #define s_blink (vc_cons[currcons].d->vc_s_blink) #define s_reverse (vc_cons[currcons].d->vc_s_reverse) #define ulcolor (vc_cons[currcons].d->vc_ulcolor) #define halfcolor (vc_cons[currcons].d->vc_halfcolor) #define tab_stop (vc_cons[currcons].d->vc_tab_stop) #define palette (vc_cons[currcons].d->vc_palette) #define bell_pitch (vc_cons[currcons].d->vc_bell_pitch) #define bell_duration (vc_cons[currcons].d->vc_bell_duration) #define cursor_type (vc_cons[currcons].d->vc_cursor_type) #define display_fg (vc_cons[currcons].d->vc_display_fg) #define complement_mask (vc_cons[currcons].d->vc_complement_mask) #define s_complement_mask (vc_cons[currcons].d->vc_s_complement_mask) #define hi_font_mask (vc_cons[currcons].d->vc_hi_font_mask) #define vcmode (vt_cons[currcons]->vc_mode) #define structsize (sizeof(struct vc_data) + sizeof(struct vt_struct))