drm/komeda Arm display driver¶
The drm/komeda driver supports the Arm display processor D71 and later products, this document gives a brief overview of driver design: how it works and why design it like that.
Overview of D71 like display IPs¶
From D71, Arm display IP begins to adopt a flexible and modularized architecture. A display pipeline is made up of multiple individual and functional pipeline stages called components, and every component has some specific capabilities that can give the flowed pipeline pixel data a particular processing.
Typical D71 components:
Layer¶
Layer is the first pipeline stage, which prepares the pixel data for the next stage. It fetches the pixel from memory, decodes it if it's AFBC, rotates the source image, unpacks or converts YUV pixels to the device internal RGB pixels, then adjusts the color_space of pixels if needed.
Scaler¶
As its name suggests, scaler takes responsibility for scaling, and D71 also supports image enhancements by scaler. The usage of scaler is very flexible and can be connected to layer output for layer scaling, or connected to compositor and scale the whole display frame and then feed the output data into wb_layer which will then write it into memory.
Compositor (compiz)¶
Compositor blends multiple layers or pixel data flows into one single display frame. its output frame can be fed into post image processor for showing it on the monitor or fed into wb_layer and written to memory at the same time. user can also insert a scaler between compositor and wb_layer to down scale the display frame first and then write to memory.
Writeback Layer (wb_layer)¶
Writeback layer does the opposite things of Layer, which connects to compiz and writes the composition result to memory.
Post image processor (improc)¶
Post image processor adjusts frame data like gamma and color space to fit the requirements of the monitor.
Timing controller (timing_ctrlr)¶
Final stage of display pipeline, Timing controller is not for the pixel handling, but only for controlling the display timing.
Merger¶
D71 scaler mostly only has the half horizontal input/output capabilities compared with Layer, like if Layer supports 4K input size, the scaler only can support 2K input/output in the same time. To achieve the ful frame scaling, D71 introduces Layer Split, which splits the whole image to two half parts and feeds them to two Layers A and B, and does the scaling independently. After scaling the result need to be fed to merger to merge two part images together, and then output merged result to compiz.
Splitter¶
Similar to Layer Split, but Splitter is used for writeback, which splits the compiz result to two parts and then feed them to two scalers.
Possible D71 Pipeline usage¶
Benefitting from the modularized architecture, D71 pipelines can be easily adjusted to fit different usages. And D71 has two pipelines, which support two types of working mode:
Dual display mode Two pipelines work independently and separately to drive two display outputs.
Single display mode Two pipelines work together to drive only one display output.
On this mode, pipeline_B doesn't work indenpendently, but outputs its composition result into pipeline_A, and its pixel timing also derived from pipeline_A.timing_ctrlr. The pipeline_B works just like a "slave" of pipeline_A(master)
Single pipeline data flow¶
Dual pipeline with Slave enabled¶
Sub-pipelines for input and output¶
A complete display pipeline can be easily divided into three sub-pipelines according to the in/out usage.
Layer(input) pipeline¶
Writeback(output) pipeline¶
Display output pipeline¶
In the following section we'll see these three sub-pipelines will be handled by KMS-plane/wb_conn/crtc respectively.
Komeda Resource abstraction¶
struct komeda_pipeline/component¶
To fully utilize and easily access/configure the HW, the driver side also uses a similar architecture: Pipeline/Component to describe the HW features and capabilities, and a specific component includes two parts:
Data flow controlling.
Specific component capabilities and features.
So the driver defines a common header struct komeda_component
to describe the
data flow control and all specific components are a subclass of this base
structure.
-
struct komeda_component¶
Definition:
struct komeda_component {
struct drm_private_obj obj;
struct komeda_pipeline *pipeline;
char name[32];
u32 __iomem *reg;
u32 id;
u32 hw_id;
u8 max_active_inputs;
u8 max_active_outputs;
u32 supported_inputs;
u32 supported_outputs;
const struct komeda_component_funcs *funcs;
};
Members
obj
treat component as private obj
pipeline
the komeda pipeline this component belongs to
name
component name
reg
component register base, which is initialized by chip and used by chip only
id
component id
hw_id
component hw id, which is initialized by chip and used by chip only
max_active_inputs
max_active_outputs:
maximum number of inputs/outputs that can be active at the same time Note: the number isn't the bit number of supported_inputs or supported_outputs, but may be less than it, since component may not support enabling all supported_inputs/outputs at the same time.
max_active_outputs
maximum number of outputs
supported_inputs
supported_outputs:
bitmask of BIT(component->id) for the supported inputs/outputs, describes the possibilities of how a component is linked into a pipeline.
supported_outputs
bitmask of supported output componenet ids
funcs
chip functions to access HW
Description
struct komeda_component
describe the data flow capabilities for how to link a
component into the display pipeline.
all specified components are subclass of this structure.
-
struct komeda_component_output¶
Definition:
struct komeda_component_output {
struct komeda_component *component;
u8 output_port;
};
Members
component
indicate which component the data comes from
output_port
the output port of the
komeda_component_output.component
Description
a component has multiple outputs, if want to know where the data comes from, only know the component is not enough, we still need to know its output port
-
struct komeda_component_state¶
Definition:
struct komeda_component_state {
struct drm_private_state obj;
struct komeda_component *component;
union {
struct drm_crtc *crtc;
struct drm_plane *plane;
struct drm_connector *wb_conn;
void *binding_user;
};
u16 active_inputs;
u16 changed_active_inputs;
u16 affected_inputs;
struct komeda_component_output inputs[KOMEDA_COMPONENT_N_INPUTS];
};
Members
obj
tracking component_state by drm_atomic_state
component
backpointer to the component
{unnamed_union}
anonymous
crtc
backpointer for user crtc
plane
backpointer for user plane
wb_conn
backpointer for user wb_connector
binding_user
currently bound user, the user can be crtc, plane or wb_conn, which is valid decided by component and inputs
Layer: its user always is plane.
compiz/improc/timing_ctrlr: the user is crtc.
wb_layer: wb_conn;
scaler: plane when input is layer, wb_conn if input is compiz.
active_inputs
active_inputs is bitmask of inputs index
active_inputs = changed_active_inputs | unchanged_active_inputs
affected_inputs = old->active_inputs | new->active_inputs;
disabling_inputs = affected_inputs ^ active_inputs;
changed_inputs = disabling_inputs | changed_active_inputs;
NOTE: changed_inputs doesn't include all active_input but only changed_active_inputs, and this bitmask can be used in chip level for dirty update.
changed_active_inputs
bitmask of the changed active_inputs
affected_inputs
bitmask for affected inputs
inputs
the specific inputs[i] only valid on BIT(i) has been set in active_inputs, if not the inputs[i] is undefined.
Description
component_state is the data flow configuration of the component, and it's the superclass of all specific component_state like komeda_layer_state, komeda_scaler_state
-
struct komeda_pipeline¶
Definition:
struct komeda_pipeline {
struct drm_private_obj obj;
struct komeda_dev *mdev;
struct clk *pxlclk;
int id;
u32 avail_comps;
u32 standalone_disabled_comps;
int n_layers;
struct komeda_layer *layers[KOMEDA_PIPELINE_MAX_LAYERS];
int n_scalers;
struct komeda_scaler *scalers[KOMEDA_PIPELINE_MAX_SCALERS];
struct komeda_compiz *compiz;
struct komeda_splitter *splitter;
struct komeda_merger *merger;
struct komeda_layer *wb_layer;
struct komeda_improc *improc;
struct komeda_timing_ctrlr *ctrlr;
const struct komeda_pipeline_funcs *funcs;
struct device_node *of_node;
struct device_node *of_output_port;
struct device_node *of_output_links[2];
bool dual_link;
};
Members
obj
link pipeline as private obj of drm_atomic_state
mdev
the parent komeda_dev
pxlclk
pixel clock
id
pipeline id
avail_comps
available components mask of pipeline
standalone_disabled_comps
When disable the pipeline, some components can not be disabled together with others, but need a sparated and standalone disable. The standalone_disabled_comps are the components which need to be disabled standalone, and this concept also introduce concept of two phase. phase 1: for disabling the common components. phase 2: for disabling the standalong_disabled_comps.
n_layers
the number of layer on layers
layers
the pipeline layers
n_scalers
the number of scaler on scalers
scalers
the pipeline scalers
compiz
compositor
splitter
for split the compiz output to two half data flows
merger
merger
wb_layer
writeback layer
improc
post image processor
ctrlr
timing controller
funcs
chip private pipeline functions
of_node
pipeline dt node
of_output_port
pipeline output port
of_output_links
output connector device nodes
dual_link
true if of_output_links[0] and [1] are both valid
Description
Represent a complete display pipeline and hold all functional components.
-
struct komeda_pipeline_state¶
Definition:
struct komeda_pipeline_state {
struct drm_private_state obj;
struct komeda_pipeline *pipe;
struct drm_crtc *crtc;
u32 active_comps;
};
Members
obj
tracking pipeline_state by drm_atomic_state
pipe
backpointer to the pipeline
crtc
currently bound crtc
active_comps
bitmask - BIT(component->id) of active components
NOTE
Unlike the pipeline, pipeline_state doesn’t gather any component_state into it. It because all component will be managed by drm_atomic_state.
Resource discovery and initialization¶
Pipeline and component are used to describe how to handle the pixel data. We
still need a @struct komeda_dev
to describe the whole view of the device, and
the control-abilites of device.
We have &komeda_dev, &komeda_pipeline, &komeda_component. Now fill devices with pipelines. Since komeda is not for D71 only but also intended for later products, of course we’d better share as much as possible between different products. To achieve this, split the komeda device into two layers: CORE and CHIP.
CORE: for common features and capabilities handling.
CHIP: for register programing and HW specific feature (limitation) handling.
CORE can access CHIP by three chip function structures:
struct komeda_pipeline_funcs
struct komeda_component_funcs
-
struct komeda_dev_funcs¶
Definition:
struct komeda_dev_funcs {
void (*init_format_table)(struct komeda_dev *mdev);
int (*enum_resources)(struct komeda_dev *mdev);
void (*cleanup)(struct komeda_dev *mdev);
int (*connect_iommu)(struct komeda_dev *mdev);
int (*disconnect_iommu)(struct komeda_dev *mdev);
irqreturn_t (*irq_handler)(struct komeda_dev *mdev, struct komeda_events *events);
int (*enable_irq)(struct komeda_dev *mdev);
int (*disable_irq)(struct komeda_dev *mdev);
void (*on_off_vblank)(struct komeda_dev *mdev, int master_pipe, bool on);
void (*dump_register)(struct komeda_dev *mdev, struct seq_file *seq);
int (*change_opmode)(struct komeda_dev *mdev, int new_mode);
void (*flush)(struct komeda_dev *mdev, int master_pipe, u32 active_pipes);
};
Members
init_format_table
initialize
komeda_dev->format_table
, this function should be called before theenum_resource
enum_resources
for CHIP to report or add pipeline and component resources to CORE
cleanup
call to chip to cleanup komeda_dev->chip data
connect_iommu
Optional, connect to external iommu
disconnect_iommu
Optional, disconnect to external iommu
irq_handler
for CORE to get the HW event from the CHIP when interrupt happened.
enable_irq
enable irq
disable_irq
disable irq
on_off_vblank
notify HW to on/off vblank
dump_register
Optional, dump registers to seq_file
change_opmode
Notify HW to switch to a new display operation mode.
flush
Notify the HW to flush or kickoff the update
Description
Supplied by chip level and returned by the chip entry function xxx_identify,
-
struct komeda_dev¶
Definition:
struct komeda_dev {
struct device *dev;
u32 __iomem *reg_base;
struct komeda_chip_info chip;
struct komeda_format_caps_table fmt_tbl;
struct clk *aclk;
int irq;
struct mutex lock;
u32 dpmode;
int n_pipelines;
struct komeda_pipeline *pipelines[KOMEDA_MAX_PIPELINES];
const struct komeda_dev_funcs *funcs;
void *chip_data;
struct iommu_domain *iommu;
struct dentry *debugfs_root;
u16 err_verbosity;
#define KOMEDA_DEV_PRINT_ERR_EVENTS BIT(0);
#define KOMEDA_DEV_PRINT_WARN_EVENTS BIT(1);
#define KOMEDA_DEV_PRINT_INFO_EVENTS BIT(2);
#define KOMEDA_DEV_PRINT_DUMP_STATE_ON_EVENT BIT(8);
#define KOMEDA_DEV_PRINT_DISABLE_RATELIMIT BIT(12);
};
Members
dev
the base device structure
reg_base
the base address of komeda io space
chip
the basic chip information
fmt_tbl
initialized by
komeda_dev_funcs->init_format_table
aclk
HW main engine clk
irq
irq number
lock
used to protect dpmode
dpmode
current display mode
n_pipelines
the number of pipe in pipelines
pipelines
the komeda pipelines
funcs
chip funcs to access to HW
chip_data
chip data will be added by
komeda_dev_funcs.enum_resources()
and destroyed bykomeda_dev_funcs.cleanup()
iommu
iommu domain
debugfs_root
root directory of komeda debugfs
err_verbosity
bitmask for how much extra info to print on error
See KOMEDA_DEV_* macros for details. Low byte contains the debug level categories, the high byte contains extra debug options.
Description
Pipeline and component are used to describe how to handle the pixel data. komeda_device is for describing the whole view of the device, and the control-abilites of device.
Format handling¶
-
struct komeda_format_caps¶
Definition:
struct komeda_format_caps {
u32 hw_id;
u32 fourcc;
u32 supported_layer_types;
u32 supported_rots;
u32 supported_afbc_layouts;
u64 supported_afbc_features;
};
Members
hw_id
hw format id, hw specific value.
fourcc
drm fourcc format.
supported_layer_types
indicate which layer supports this format
supported_rots
allowed rotations for this format
supported_afbc_layouts
supported afbc layerout
supported_afbc_features
supported afbc features
Description
komeda_format_caps is for describing ARM display specific features and
limitations for a specific format, and format_caps will be linked into
komeda_framebuffer
like a extension of drm_format_info
.
NOTE
one fourcc may has two different format_caps items for fourcc and fourcc+modifier
-
struct komeda_format_caps_table¶
format_caps mananger
Definition:
struct komeda_format_caps_table {
u32 n_formats;
const struct komeda_format_caps *format_caps;
bool (*format_mod_supported)(const struct komeda_format_caps *caps, u32 layer_type, u64 modifier, u32 rot);
};
Members
n_formats
the size of format_caps list.
format_caps
format_caps list.
format_mod_supported
Optional. Some HW may have special requirements or limitations which can not be described by format_caps, this func supply HW the ability to do the further HW specific check.
-
struct komeda_fb¶
Entending drm_framebuffer with komeda attribute
Definition:
struct komeda_fb {
struct drm_framebuffer base;
const struct komeda_format_caps *format_caps;
bool is_va;
u32 aligned_w;
u32 aligned_h;
u32 afbc_size;
u32 offset_payload;
};
Members
base
format_caps
extends drm_format_info for komeda specific information
is_va
if smmu is enabled, it will be true
aligned_w
aligned frame buffer width
aligned_h
aligned frame buffer height
afbc_size
minimum size of afbc
offset_payload
start of afbc body buffer
Attach komeda_dev to DRM-KMS¶
Komeda abstracts resources by pipeline/component, but DRM-KMS uses crtc/plane/connector. One KMS-obj cannot represent only one single component, since the requirements of a single KMS object cannot simply be achieved by a single component, usually that needs multiple components to fit the requirement. Like set mode, gamma, ctm for KMS all target on CRTC-obj, but komeda needs compiz, improc and timing_ctrlr to work together to fit these requirements. And a KMS-Plane may require multiple komeda resources: layer/scaler/compiz.
So, one KMS-Obj represents a sub-pipeline of komeda resources.
Plane: Layer(input) pipeline
Wb_connector: Writeback(output) pipeline
Crtc: Display output pipeline
So, for komeda, we treat KMS crtc/plane/connector as users of pipeline and component, and at any one time a pipeline/component only can be used by one user. And pipeline/component will be treated as private object of DRM-KMS; the state will be managed by drm_atomic_state as well.
How to map plane to Layer(input) pipeline¶
Komeda has multiple Layer input pipelines, see: - Single pipeline data flow - Dual pipeline with Slave enabled
The easiest way is binding a plane to a fixed Layer pipeline, but consider the komeda capabilities:
Layer Split, See Layer(input) pipeline
Layer_Split is quite complicated feature, which splits a big image into two parts and handles it by two layers and two scalers individually. But it imports an edge problem or effect in the middle of the image after the split. To avoid such a problem, it needs a complicated Split calculation and some special configurations to the layer and scaler. We'd better hide such HW related complexity to user mode.
Slave pipeline, See Dual pipeline with Slave enabled
Since the compiz component doesn't output alpha value, the slave pipeline only can be used for bottom layers composition. The komeda driver wants to hide this limitation to the user. The way to do this is to pick a suitable Layer according to plane_state->zpos.
So for komeda, the KMS-plane doesn't represent a fixed komeda layer pipeline, but multiple Layers with same capabilities. Komeda will select one or more Layers to fit the requirement of one KMS-plane.
Make component/pipeline to be drm_private_obj¶
Add drm_private_obj
to komeda_component
, komeda_pipeline
struct komeda_component {
struct drm_private_obj obj;
...
}
struct komeda_pipeline {
struct drm_private_obj obj;
...
}
Tracking component_state/pipeline_state by drm_atomic_state¶
Add drm_private_state
and user to komeda_component_state
,
komeda_pipeline_state
struct komeda_component_state {
struct drm_private_state obj;
void *binding_user;
...
}
struct komeda_pipeline_state {
struct drm_private_state obj;
struct drm_crtc *crtc;
...
}
komeda component validation¶
Komeda has multiple types of components, but the process of validation are similar, usually including the following steps:
int komeda_xxxx_validate(struct komeda_component_xxx xxx_comp,
struct komeda_component_output *input_dflow,
struct drm_plane/crtc/connector *user,
struct drm_plane/crtc/connector_state, *user_state)
{
setup 1: check if component is needed, like the scaler is optional depending
on the user_state; if unneeded, just return, and the caller will
put the data flow into next stage.
Setup 2: check user_state with component features and capabilities to see
if requirements can be met; if not, return fail.
Setup 3: get component_state from drm_atomic_state, and try set to set
user to component; fail if component has been assigned to another
user already.
Setup 3: configure the component_state, like set its input component,
convert user_state to component specific state.
Setup 4: adjust the input_dflow and prepare it for the next stage.
}
komeda_kms Abstraction¶
-
struct komeda_plane¶
komeda instance of drm_plane
Definition:
struct komeda_plane {
struct drm_plane base;
struct komeda_layer *layer;
};
Members
base
layer
represents available layer input pipelines for this plane.
NOTE: the layer is not for a specific Layer, but indicate a group of Layers with same capabilities.
-
struct komeda_plane_state¶
Definition:
struct komeda_plane_state {
struct drm_plane_state base;
struct list_head zlist_node;
u8 layer_split : 1;
};
Members
base
zlist_node
zorder list node
layer_split
on/off layer_split
Description
The plane_state can be split into two data flow (left/right) and handled
by two layers komeda_plane.layer
and komeda_plane.layer
.right
-
struct komeda_wb_connector¶
Definition:
struct komeda_wb_connector {
struct drm_writeback_connector base;
struct komeda_layer *wb_layer;
};
Members
base
wb_layer
represents associated writeback pipeline of komeda
-
struct komeda_crtc¶
Definition:
struct komeda_crtc {
struct drm_crtc base;
struct komeda_pipeline *master;
struct komeda_pipeline *slave;
u32 slave_planes;
struct komeda_wb_connector *wb_conn;
struct completion *disable_done;
};
Members
base
master
only master has display output
slave
optional
Doesn't have its own display output, the handled data flow will merge into the master.
slave_planes
komeda slave planes mask
wb_conn
komeda write back connector
disable_done
this flip_done is for tracing the disable
-
struct komeda_crtc_state¶
Definition:
struct komeda_crtc_state {
struct drm_crtc_state base;
u32 affected_pipes;
u32 active_pipes;
u64 clock_ratio;
u32 max_slave_zorder;
};
Members
base
affected_pipes
the affected pipelines in once display instance
active_pipes
the active pipelines in once display instance
clock_ratio
ratio of (aclk << 32)/pxlclk
max_slave_zorder
the maximum of slave zorder
komde_kms Functions¶
-
int komeda_crtc_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state)¶
build display output data flow
Parameters
struct drm_crtc *crtc
DRM crtc
struct drm_atomic_state *state
the crtc state object
Description
crtc_atomic_check is the final check stage, so beside build a display data pipeline according to the crtc_state, but still needs to release or disable the unclaimed pipeline resources.
Return
Zero for success or -errno
-
int komeda_plane_atomic_check(struct drm_plane *plane, struct drm_atomic_state *state)¶
build input data flow
Parameters
struct drm_plane *plane
DRM plane
struct drm_atomic_state *state
the plane state object
Return
Zero for success or -errno
Build komeda to be a Linux module driver¶
Now we have two level devices:
komeda_dev: describes the real display hardware.
komeda_kms_dev: attachs or connects komeda_dev to DRM-KMS.
All komeda operations are supplied or operated by komeda_dev or komeda_kms_dev, the module driver is only a simple wrapper to pass the Linux command (probe/remove/pm) into komeda_dev or komeda_kms_dev.