€•&Œsphinx.addnodes”Œdocument”“”)”}”(Œ rawsource”Œ”Œchildren”]”(Œ translations”Œ LanguagesNode”“”)”}”(hhh]”(hŒ pending_xref”“”)”}”(hhh]”Œdocutils.nodes”ŒText”“”ŒChinese (Simplified)”…””}”Œparent”hsbaŒ attributes”}”(Œids”]”Œclasses”]”Œnames”]”Œdupnames”]”Œbackrefs”]”Œ refdomain”Œstd”Œreftype”Œdoc”Œ reftarget”Œ)/translations/zh_CN/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuŒtagname”hhh ubh)”}”(hhh]”hŒChinese (Traditional)”…””}”hh2sbah}”(h]”h ]”h"]”h$]”h&]”Œ refdomain”h)Œreftype”h+Œ reftarget”Œ)/translations/zh_TW/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuh1hhh ubh)”}”(hhh]”hŒItalian”…””}”hhFsbah}”(h]”h ]”h"]”h$]”h&]”Œ refdomain”h)Œreftype”h+Œ reftarget”Œ)/translations/it_IT/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuh1hhh ubh)”}”(hhh]”hŒJapanese”…””}”hhZsbah}”(h]”h ]”h"]”h$]”h&]”Œ refdomain”h)Œreftype”h+Œ reftarget”Œ)/translations/ja_JP/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuh1hhh ubh)”}”(hhh]”hŒKorean”…””}”hhnsbah}”(h]”h ]”h"]”h$]”h&]”Œ refdomain”h)Œreftype”h+Œ reftarget”Œ)/translations/ko_KR/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuh1hhh ubh)”}”(hhh]”hŒPortuguese (Brazilian)”…””}”hh‚sbah}”(h]”h ]”h"]”h$]”h&]”Œ refdomain”h)Œreftype”h+Œ reftarget”Œ)/translations/pt_BR/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuh1hhh ubh)”}”(hhh]”hŒSpanish”…””}”hh–sbah}”(h]”h ]”h"]”h$]”h&]”Œ refdomain”h)Œreftype”h+Œ reftarget”Œ)/translations/sp_SP/sound/soc/pops-clicks”Œmodname”NŒ classname”NŒ refexplicit”ˆuh1hhh ubeh}”(h]”h ]”h"]”h$]”h&]”Œcurrent_language”ŒEnglish”uh1h hhŒ _document”hŒsource”NŒline”NubhŒsection”“”)”}”(hhh]”(hŒtitle”“”)”}”(hŒAudio Pops and Clicks”h]”hŒAudio Pops and Clicks”…””}”(hh¼h²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hºhh·h²hh³ŒC/var/lib/git/docbuild/linux/Documentation/sound/soc/pops-clicks.rst”h´KubhŒ paragraph”“”)”}”(hX$Pops and clicks are unwanted audio artifacts caused by the powering up and down of components within the audio subsystem. This is noticeable on PCs when an audio module is either loaded or unloaded (at module load time the sound card is powered up and causes a popping noise on the speakers).”h]”hX$Pops and clicks are unwanted audio artifacts caused by the powering up and down of components within the audio subsystem. This is noticeable on PCs when an audio module is either loaded or unloaded (at module load time the sound card is powered up and causes a popping noise on the speakers).”…””}”(hhÍh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hËh³hÊh´Khh·h²hubhÌ)”}”(hXPops and clicks can be more frequent on portable systems with DAPM. This is because the components within the subsystem are being dynamically powered depending on the audio usage and this can subsequently cause a small pop or click every time a component power state is changed.”h]”hXPops and clicks can be more frequent on portable systems with DAPM. This is because the components within the subsystem are being dynamically powered depending on the audio usage and this can subsequently cause a small pop or click every time a component power state is changed.”…””}”(hhÛh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hËh³hÊh´K hh·h²hubh¶)”}”(hhh]”(h»)”}”(hŒ#Minimising Playback Pops and Clicks”h]”hŒ#Minimising Playback Pops and Clicks”…””}”(hhìh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hºhhéh²hh³hÊh´KubhÌ)”}”(hXSPlayback pops in portable audio subsystems cannot be completely eliminated currently, however future audio codec hardware will have better pop and click suppression. Pops can be reduced within playback by powering the audio components in a specific order. This order is different for startup and shutdown and follows some basic rules:- ::”h]”hXPPlayback pops in portable audio subsystems cannot be completely eliminated currently, however future audio codec hardware will have better pop and click suppression. Pops can be reduced within playback by powering the audio components in a specific order. This order is different for startup and shutdown and follows some basic rules:-”…””}”(hhúh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hËh³hÊh´Khhéh²hubhŒ literal_block”“”)”}”(hŒƒStartup Order :- DAC --> Mixers --> Output PGA --> Digital Unmute Shutdown Order :- Digital Mute --> Output PGA --> Mixers --> DAC”h]”hŒƒStartup Order :- DAC --> Mixers --> Output PGA --> Digital Unmute Shutdown Order :- Digital Mute --> Output PGA --> Mixers --> DAC”…””}”hj sbah}”(h]”h ]”h"]”h$]”h&]”Œ xml:space”Œpreserve”uh1jh³hÊh´Khhéh²hubhÌ)”}”(hŒ™This assumes that the codec PCM output path from the DAC is via a mixer and then a PGA (programmable gain amplifier) before being output to the speakers.”h]”hŒ™This assumes that the codec PCM output path from the DAC is via a mixer and then a PGA (programmable gain amplifier) before being output to the speakers.”…””}”(hjh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hËh³hÊh´Khhéh²hubeh}”(h]”Œ#minimising-playback-pops-and-clicks”ah ]”h"]”Œ#minimising playback pops and clicks”ah$]”h&]”uh1hµhh·h²hh³hÊh´Kubh¶)”}”(hhh]”(h»)”}”(hŒ"Minimising Capture Pops and Clicks”h]”hŒ"Minimising Capture Pops and Clicks”…””}”(hj3h²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hºhj0h²hh³hÊh´K#ubhÌ)”}”(hŒýCapture artifacts are somewhat easier to get rid as we can delay activating the ADC until all the pops have occurred. This follows similar power rules to playback in that components are powered in a sequence depending upon stream startup or shutdown. ::”h]”hŒúCapture artifacts are somewhat easier to get rid as we can delay activating the ADC until all the pops have occurred. This follows similar power rules to playback in that components are powered in a sequence depending upon stream startup or shutdown.”…””}”(hjAh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hËh³hÊh´K%hj0h²hubj )”}”(hŒ[Startup Order - Input PGA --> Mixers --> ADC Shutdown Order - ADC --> Mixers --> Input PGA”h]”hŒ[Startup Order - Input PGA --> Mixers --> ADC Shutdown Order - ADC --> Mixers --> Input PGA”…””}”hjOsbah}”(h]”h ]”h"]”h$]”h&]”jjuh1jh³hÊh´K+hj0h²hubeh}”(h]”Œ"minimising-capture-pops-and-clicks”ah ]”h"]”Œ"minimising capture pops and clicks”ah$]”h&]”uh1hµhh·h²hh³hÊh´K#ubh¶)”}”(hhh]”(h»)”}”(hŒ Zipper Noise”h]”hŒ Zipper Noise”…””}”(hjhh²hh³Nh´Nubah}”(h]”h ]”h"]”h$]”h&]”uh1hºhjeh²hh³hÊh´K1ubhÌ)”}”(hX¦An unwanted zipper noise can occur within the audio playback or capture stream when a volume control is changed near its maximum gain value. The zipper noise is heard when the gain increase or decrease changes the mean audio signal amplitude too quickly. 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