# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) %YAML 1.2 --- $id: http://devicetree.org/schemas/sound/nvidia,tegra210-adx.yaml# $schema: http://devicetree.org/meta-schemas/core.yaml# title: Tegra210 ADX description: | The Audio Demultiplexer (ADX) block takes an input stream with up to 16 channels and demultiplexes it into four output streams of up to 16 channels each. A byte RAM helps to form output frames by any combination of bytes from the input frame. Its design is identical to that of byte RAM in the AMX except that the data flow direction is reversed. maintainers: - Jon Hunter - Mohan Kumar - Sameer Pujar allOf: - $ref: dai-common.yaml# properties: $nodename: pattern: "^adx@[0-9a-f]*$" compatible: oneOf: - const: nvidia,tegra210-adx - items: - enum: - nvidia,tegra234-adx - nvidia,tegra194-adx - nvidia,tegra186-adx - const: nvidia,tegra210-adx reg: maxItems: 1 sound-name-prefix: pattern: "^ADX[1-9]$" ports: $ref: /schemas/graph.yaml#/properties/ports description: | ADX has one input and four outputs. Accordingly ACIF (Audio Client Interface) port nodes are defined to represent ADX input (port 0) and outputs (ports 1 to 4). These are connected to corresponding ports on AHUB (Audio Hub). properties: port@0: $ref: audio-graph-port.yaml# unevaluatedProperties: false description: ADX ACIF input port patternProperties: '^port@[1-4]': $ref: audio-graph-port.yaml# unevaluatedProperties: false description: ADX ACIF output ports required: - compatible - reg additionalProperties: false examples: - | adx@702d3800 { compatible = "nvidia,tegra210-adx"; reg = <0x702d3800 0x100>; sound-name-prefix = "ADX1"; }; ...