#include #include #include #include #include #include #include "spufs.h" /** * sys_spu_run - run code loaded into an SPU * * @unpc: next program counter for the SPU * @ustatus: status of the SPU * * This system call transfers the control of execution of a * user space thread to an SPU. It will return when the * SPU has finished executing or when it hits an error * condition and it will be interrupted if a signal needs * to be delivered to a handler in user space. * * The next program counter is set to the passed value * before the SPU starts fetching code and the user space * pointer gets updated with the new value when returning * from kernel space. * * The status value returned from spu_run reflects the * value of the spu_status register after the SPU has stopped. * */ long do_spu_run(struct file *filp, __u32 __user *unpc, __u32 __user *ustatus) { long ret; struct spufs_inode_info *i; u32 npc, status; ret = -EFAULT; if (get_user(npc, unpc)) goto out; ret = -EINVAL; if (filp->f_vfsmnt->mnt_sb->s_magic != SPUFS_MAGIC) goto out; i = SPUFS_I(filp->f_dentry->d_inode); ret = spufs_run_spu(filp, i->i_ctx, &npc, &status); if (ret ==-EAGAIN || ret == -EIO) ret = status; if (put_user(npc, unpc)) ret = -EFAULT; if (ustatus && put_user(status, ustatus)) ret = -EFAULT; out: return ret; } #ifndef MODULE asmlinkage long sys_spu_run(int fd, __u32 __user *unpc, __u32 __user *ustatus) { int fput_needed; struct file *filp; long ret; ret = -EBADF; filp = fget_light(fd, &fput_needed); if (filp) { ret = do_spu_run(filp, unpc, ustatus); fput_light(filp, fput_needed); } return ret; } #endif asmlinkage long sys_spu_create(const char __user *pathname, unsigned int flags, mode_t mode) { char *tmp; int ret; tmp = getname(pathname); ret = PTR_ERR(tmp); if (!IS_ERR(tmp)) { struct nameidata nd; ret = path_lookup(tmp, LOOKUP_PARENT| LOOKUP_OPEN|LOOKUP_CREATE, &nd); if (!ret) { ret = spufs_create_thread(&nd, pathname, flags, mode); path_release(&nd); } putname(tmp); } return ret; } struct spufs_calls spufs_calls = { .create_thread = sys_spu_create, .spu_run = do_spu_run, .owner = THIS_MODULE, };