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#include "symbol.h"
#include "target.h"
#include "machine.h"


static void init_sparc32(const struct target *target)
{
	if (arch_os == OS_SUNOS) {
		wint_ctype = &long_ctype;
		wchar_ctype = &long_ctype;

		bits_in_longdouble = 128;
		max_fp_alignment = 16;
	}
}

const struct target target_sparc32 = {
	.mach = MACH_SPARC32,
	.bitness = ARCH_LP32,
	.big_endian = 1,
	.unsigned_char = 0,

	.bits_in_longdouble = 64,
	.max_fp_alignment = 8,

	.init = init_sparc32,
	.target_64bit = &target_sparc64,
};

const struct target target_sparc64 = {
	.mach = MACH_SPARC64,
	.bitness = ARCH_LP64,
	.big_endian = 1,
	.unsigned_char = 0,

	.target_32bit = &target_sparc32,
};