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#include "symbol.h" #include "target.h" #include "machine.h" const struct target target_arm = { .mach = MACH_ARM, .bitness = ARCH_LP32, .big_endian = 0, .unsigned_char = 1, .wchar = &uint_ctype, .bits_in_longdouble = 64, .max_fp_alignment = 8, };