/* ----------------------------------------------------------------------- * * * Copyright 1999-2006 H. Peter Anvin - All Rights Reserved * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall * be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * ----------------------------------------------------------------------- */ /* * initvesa.c * * Query the VESA BIOS and select a 640x480x32 mode with local mapping * support, if one exists. */ #include #include #include #include #include #include #include #include "vesa.h" #include "video.h" struct vesa_info __vesa_info; struct vesa_char *__vesacon_text_display; int __vesacon_font_height, __vesacon_text_rows; enum vesa_pixel_format __vesacon_pixel_format; unsigned int __vesacon_bytes_per_pixel; uint8_t __vesacon_graphics_font[FONT_MAX_CHARS][FONT_MAX_HEIGHT]; uint32_t __vesacon_background[VIDEO_Y_SIZE][VIDEO_X_SIZE]; ssize_t __serial_write(void *fp, const void *buf, size_t count); static inline void debug(const char *str, ...) { #if 0 va_list va; char buf[65536]; size_t len; va_start(va, str); len = vsnprintf(buf, sizeof buf, str, va); va_end(va); if (len >= sizeof buf) len = sizeof buf - 1; __serial_write(NULL, buf, len); #else (void)str; #endif } static void unpack_font(uint8_t *dst, uint8_t *src, int height) { int i; for (i = 0; i < FONT_MAX_CHARS; i++) { memcpy(dst, src, height); memset(dst+height, 0, FONT_MAX_HEIGHT-height); dst += FONT_MAX_HEIGHT; src += height; } } static int vesacon_set_mode(void) { com32sys_t rm; uint8_t *rom_font; uint16_t mode, bestmode, *mode_ptr; struct vesa_general_info *gi; struct vesa_mode_info *mi; enum vesa_pixel_format pxf, bestpxf; /* Allocate space in the bounce buffer for these structures */ gi = &((struct vesa_info *)__com32.cs_bounce)->gi; mi = &((struct vesa_info *)__com32.cs_bounce)->mi; debug("Hello, World!\r\n"); memset(&rm, 0, sizeof rm); gi->signature = VBE2_MAGIC; /* Get VBE2 extended data */ rm.eax.w[0] = 0x4F00; /* Get SVGA general information */ rm.edi.w[0] = OFFS(gi); rm.es = SEG(gi); __intcall(0x10, &rm, &rm); if ( rm.eax.w[0] != 0x004F ) return 1; /* Function call failed */ if ( gi->signature != VESA_MAGIC ) return 2; /* No magic */ if ( gi->version < 0x0200 ) { return 3; /* VESA 2.0 not supported */ } /* Copy general info */ memcpy(&__vesa_info.gi, gi, sizeof *gi); /* Search for a 640x480 32-bit linear frame buffer mode */ mode_ptr = GET_PTR(gi->video_mode_ptr); bestmode = 0; bestpxf = PXF_NONE; while ((mode = *mode_ptr++) != 0xFFFF) { debug("Found mode: 0x%04x\r\n", mode); rm.eax.w[0] = 0x4F01; /* Get SVGA mode information */ rm.ecx.w[0] = mode; rm.edi.w[0] = OFFS(mi); rm.es = SEG(mi); __intcall(0x10, &rm, &rm); /* Must be a supported mode */ if ( rm.eax.w[0] != 0x004f ) continue; debug("mode_attr 0x%04x, h_res = %4d, v_res = %4d, bpp = %2d, layout = %d (%d,%d,%d)\r\n", mi->mode_attr, mi->h_res, mi->v_res, mi->bpp, mi->memory_layout, mi->rpos, mi->gpos, mi->bpos); /* Must be an LFB color graphics mode supported by the hardware */ if ( (mi->mode_attr & 0x0099) != 0x0099 ) continue; /* Must be 640x480, 32 bpp */ if ( mi->h_res != VIDEO_X_SIZE || mi->v_res != VIDEO_Y_SIZE ) continue; /* Must either be a packed-pixel mode or a direct color mode (depending on VESA version ) */ pxf = PXF_NONE; /* Not usable */ if (mi->bpp == 32 && (mi->memory_layout == 4 || (mi->memory_layout == 6 && mi->rpos == 16 && mi->gpos == 8 && mi->bpos == 0))) pxf = PXF_BGRA32; else if (mi->bpp == 24 && (mi->memory_layout == 4 || (mi->memory_layout == 6 && mi->rpos == 16 && mi->gpos == 8 && mi->bpos == 0))) pxf = PXF_BGR24; else if (mi->bpp == 16 && (mi->memory_layout == 4 || (mi->memory_layout == 6 && mi->rpos == 11 && mi->gpos == 5 && mi->bpos == 0))) pxf = PXF_LE_RGB16_565; if (pxf < bestpxf) { debug("Best mode so far, pxf = %d\n", pxf); /* Best mode so far... */ bestmode = mode; bestpxf = pxf; /* Copy mode info */ memcpy(&__vesa_info.mi, mi, sizeof *mi); } } if (bestpxf == PXF_NONE) return 4; /* No mode found */ mi = &__vesa_info.mi; mode = bestmode; __vesacon_pixel_format = bestpxf; __vesacon_bytes_per_pixel = mi->bpp >> 3; /* Download the SYSLINUX- or BIOS-provided font */ rm.eax.w[0] = 0x0018; /* Query custom font */ __intcall(0x22, &rm, &rm); if (!(rm.eflags.l & EFLAGS_CF) && rm.eax.b[0]) { __vesacon_font_height = rm.eax.b[0]; rom_font = MK_PTR(rm.es, rm.ebx.w[0]); } else { rm.eax.w[0] = 0x1130; /* Get Font Information */ rm.ebx.w[0] = 0x0600; /* Get 8x16 ROM font */ __intcall(0x10, &rm, &rm); rom_font = MK_PTR(rm.es, rm.ebp.w[0]); __vesacon_font_height = 16; } unpack_font((uint8_t *)__vesacon_graphics_font, rom_font, __vesacon_font_height); __vesacon_text_rows = (VIDEO_Y_SIZE-2*VIDEO_BORDER)/__vesacon_font_height; __vesacon_init_cursor(__vesacon_font_height); /* Now set video mode */ rm.eax.w[0] = 0x4F02; /* Set SVGA video mode */ rm.ebx.w[0] = mode | 0x4000; /* Clear video RAM, use linear fb */ __intcall(0x10, &rm, &rm); if ( rm.eax.w[0] != 0x004F ) return 9; /* Failed to set mode */ /* Tell syslinux we changed video mode */ rm.eax.w[0] = 0x0017; /* Report video mode change */ /* In theory this should be: rm.ebx.w[0] = (mi->mode_attr & 4) ? 0x0007 : 0x000f; However, that would assume all systems that claim to handle text output in VESA modes actually do that... */ rm.ebx.w[0] = 0x000f; rm.ecx.w[0] = VIDEO_X_SIZE; rm.edx.w[0] = VIDEO_Y_SIZE; __intcall(0x22, &rm, NULL); return 0; } static int init_text_display(void) { size_t nchars; struct vesa_char *ptr; nchars = (TEXT_PIXEL_ROWS/__vesacon_font_height+2)* (TEXT_PIXEL_COLS/FONT_WIDTH+2); __vesacon_text_display = ptr = malloc(nchars*sizeof(struct vesa_char)); if (!ptr) return -1; /* I really which C had a memset() for larger-than-bytes objects... */ asm volatile("cld; rep; stosl" : "+D" (ptr), "+c" (nchars) : "a" (' '+(0 << 8)+(SHADOW_NORMAL << 16)) : "memory"); return 0; } int __vesacon_init(void) { int rv; /* We need the FPU for graphics, at least libpng et al will need it... */ if (x86_init_fpu()) return 10; rv = vesacon_set_mode(); if (rv) return rv; init_text_display(); debug("Mode set, now drawing at %#p\n", __vesa_info.mi.lfb_ptr); __vesacon_init_background(); debug("Ready!\r\n"); return 0; }